Overlooked aspect of game update
Going over the recent feedback and latest rework plans, I want to redirect some of the overlooked aspects of the game. It’s like they have become useless to a certain extent and still exist. Requesting kabam to also consider changing these stuff in the future updates.
1. Loyality and loyality crystals. Pressing that request help after a round of arena is time consuming. Pressing help for alliance mates doesn’t work most of the time. A simple ask help for all the champs at once should make it simple and grinding arena a slightly less boring. Also still getting 2* UC or tier 2 class iso is oudated is what I feel. It can be a source for much need 5* signature stone. Even as less as 1 would be awesome.
2. Health potions. With the attack ratings in ACT 6 level 2 health potions are useless. The fact that parry damage is more than a level 2 and level 3 health potion means we should have easy access to higher tier hps. You can’t heal up a champion fully with all the level 2 hps just tells you that they are not updated to match higher tier rank ups. I do appreciate the easy of getting level 2 and 3 hps, but they are becoming less and less useful. So there should be some way to get level 4 hps other than units, at least once in a while.
3. Level 1 revive. Yes we can get them plenty from 22hr events and free crystals but they are of not much help in act 6 esp chapter 3 and 4. Just going in with a level 1 revive against a punisher 2099 whose specials are difficult to dex. With very high attack ratings in act 6, I feel there is a need to look at level 1 revives, maybe make level 2 slightly easier to acquire or reduce the cost by say 10 units. 30 units for a level 2 revive should be reasonable.
4. Lesser and greater solo crystals need to be updated for cavalier. Getting 2* and 3 * awakening gems and 3* arena boosts don’t serve much purpose for a cavalier.
5. Gold availability. I do appreciate that we do get much more gold then before but It’s not enough esp now with AQ ticket costs. It is one of the limiting factor. Maybe run a gold quest once a week like summoner sigil. Grinding arena to get gold is not fruitful experience.
6. Catalysts. I feel a cavalier player should not struggle with tier 3 class catalyst and tier 1 alpha. Proven grounds need to be updated based on the uncollected and cavalier.
These are just the stuff I have not seen covered. Requesting to look at these and come up with suitable solutions for the future. Thank you.