**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Thinking about a LOL completion run with Collosus.
TheTrueBeast
Posts: 255 ★★★
I'm debating a LOL run but I need some advice before commiting. I have a 5/65 Colossus and and a 5/65 Blade who will be my primary champs. I'm going to bring Ghost Rider and Omega Red for synergies but unsure about the last spot. Should I bring Emma Frost for the extra power gain, Juggs for the attack boost, or Nick Fury for the 20% attack boost. Also, how many units should I budget for a easy path run if Im an above average player.
Also, I have no intention of waiting if I ever pull an Ægon so please do not mention it. Thanks for the help
Also, I have no intention of waiting if I ever pull an Ægon so please do not mention it. Thanks for the help
1
Comments
Try building his trinity with 2 champs of your choice
(Like NF as ge gives further attack boost on getting koed)
I don’t think that the LoL is the right place for Colossus, since they all have Limber and without exploiting the stun to do the heavy the damage is extremely low. And even at the beginning, when you’re able to use the the heavy correctly, Colossus damage is not that high compared to the top damage dealer: yellow numbers are high, but they don’t come out often. You will end up using Blade for all the fights, but it will be extremely long anyway. Since you define yourself above average I would say not less than 800 units, but I think that you will easily go above the thousand.
1) Colossus
2)Omega red
3)Emma frost
4) Juggernaut
5)Good magik counter.
Colossus r5
Blade r5
Omega 3*
Emma 3*
Sparky 3*
Defo Emma is essential as you spam sp1 until 20 permanent charges. Pretty soon you can sp1 every combo.
Colossus r5 can solo every fight bar magik imo.
Cost me 12 revives, 7 of those were maestro, a couple on war machine, one on magik as limbo eventually kicked in, a couple other stupid ones.
Could defo at least halve those revives if I did it again as I wasn’t used to fighting maestro and I should have gone to bed half way through but ploughed on.
Just did path 6 couple days ago and got maestro down to 4 revives, again mainly tired mistakes from doing it in one sitting, missing the sp1 dex but defo can solo that fight in time. Did solo all fights on 6 up to venompool which was first revive. Cyclops was a complete mare. After that fairly straightforward. On this run a used a couple mutants for crit boost instead of blade/sparky.
All in, Colossus is a beast in LOL!
Unboosted, no suicides, small health pool fights are 210-250 hits, large hp 450ish.
Have fun!
I’m gonna give it a go to 100% with him, thought rhino might be a pain but not looked at everything in 100% detail yet...
Dude the damage is crazy, you’re regularly hitting 30k mediums, 40-50k heavies after say 80 hits when you’re ramped up to 20 permanent armours. Most I had at one point is 55 but you’re often around 35 after ramping. That feeds powergain with Emma synergy too so the specials come fast and again you can regularly hit 100k plus specials.
You don’t need to use stun/fury.
The unblockable aspect is awesome as can save you after being evaded at the end of a regular combo. Happened a good 10 times over my two runs which is saving revives.
Watch this video of colossus speed run labrynth.If you want more videos then wait.
One last thing...do not rush them after a level 2 attack if you charged them to three! They will hit you with the level one almost immediately after they fire off their second!
Good to know.