I enjoyed 6.2.4, that was a good quest

RU11011RU11011 Member Posts: 880 ★★★★
I'm currently working through 6.2, and the nodes haven't been that bad. 6.2.1 was okay, nothing special. 6.2.2 was pretty easy with CMM. 6.2.3 was the biggest cheese fest with, again, CMM.
I just completed 6.2.4, and boy was it pretty annoying at the start (especially with the Yellowjacket), but after a little bit, I realised the best way to play was relying on intercepts, or just planning your attacks to only hit when the node is on cool down.
I thought it was a harsh, but fair quest, and it was thoroughly enjoyable, especially the endurance test that was the Kingpin boss. I felt as though the quest was really well thought out, and shows the potential of more skill based node designs.
Unfortunately, the next two quests seem to have put a damper on my enthusiasm. Just looking at 6.2.5 makes me pretty scared of the instant damage. I think I'll wait a while and try another day.
I just wanted to share my thoughts so far on 6.2, as Act 6 has some good parts that get overshadowed by the bad.

Have a good day :)

Comments

  • Thanks_D19Thanks_D19 Member Posts: 1,480 ★★★★
    Yeah 6.2.5 global node can suck, I did it with wasp colossus and quake because they all either spam heavy or don’t hit the opponent, if you have ghost phase intercept after 1 hit and it will count as a intercept and remove 2 charges but you just want characters that spam heavy in general, and for 6.2.6 welllll... good luck lol, don’t blow all your units first try go into the quest a couple of times and practice in particular that last 10%
  • Agent_X_zzzAgent_X_zzz Member Posts: 4,498 ★★★★★
    6.2.5 I would recommend the Hela - Colossus path I believe that it was portal C, just intercept alot and use your heavy here and there to get the do not go gentle charges off. Congrats on 6.2.4 and I hope you can get 6.2 done with not too much trouble. Also I would recommend practicing Dueling the champion every day with a 3* t o get dexing his specials rhythm down.
  • StevieManWonderStevieManWonder Member Posts: 5,019 ★★★★★
    6.2.4 was a pretty fun quest, other than the Buffet Juggernaut and power gain Doc Strange you have to fight for exploration. Kingpin is a very fair boss, I was able to solo him every time with r4 Starky though it took a while each time lol.
  • ShrimkinsShrimkins Member Posts: 1,479 ★★★★
    A6 gets a bad wrap but there are a lot of fun fights in it. It's just the few broken node/champ/global combos that ruin the entire experience.
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