What should I need to be Cavalier

Hey guys! As the title says, I want to know what should i need before i start my big journey on act 6.
My roster is this (knowing i need 5* for act 6, thanks Kaboo):


I've 100% EQ Uncollected and prepared my 6* champ but I want first to max Sunspot
What should I need? Am I prepared for 6.1?

Comments

  • Lvernon15Lvernon15 Posts: 8,891 ★★★★★
    I’d say you’ve got a strong enough team, you’ve got great counters to problems
  • BenQcSlayerBenQcSlayer Posts: 830 ★★★
    I think lots of players get stuck on the crossbone fight
  • DNA3000DNA3000 Posts: 10,840 Guardian
    The roster looks theoretically strong enough, to get Cavalier at least. It comes down to practicing the skills necessary to beat the nodes in Act 6.1. You might start practicing on No Retreat in 6.1.1. Gulk does well there, but you still need to drive him well. I know Iceman can bring down 6.1.5 Crossbones so that's not a problem. Kabam is planning on re-tuning Act 6 (downward) so I wouldn't spend anything on Act 6 yet, I would start practicing in 6.1 to see if you can do a completion run without spending, or alternatively to sharpen your skills until the Act 6 rebalance happens (or you decide to forge ahead before then).

    There is a giant 6.1 thread on the forums if you want to peruse that: https://forums.playcontestofchampions.com/en/discussion/127897/act-6-chapter-1-strategies-and-tips
  • RaToniiiRaToniii Posts: 19
    DNA3000 said:

    The roster looks theoretically strong enough, to get Cavalier at least. It comes down to practicing the skills necessary to beat the nodes in Act 6.1. You might start practicing on No Retreat in 6.1.1. Gulk does well there, but you still need to drive him well. I know Iceman can bring down 6.1.5 Crossbones so that's not a problem. Kabam is planning on re-tuning Act 6 (downward) so I wouldn't spend anything on Act 6 yet, I would start practicing in 6.1 to see if you can do a completion run without spending, or alternatively to sharpen your skills until the Act 6 rebalance happens (or you decide to forge ahead before then).

    There is a giant 6.1 thread on the forums if you want to peruse that: https://forums.playcontestofchampions.com/en/discussion/127897/act-6-chapter-1-strategies-and-tips

    Good for me that I don't spend money in the game. Also, thanks for the thread
  • StevieManWonderStevieManWonder Posts: 2,417 ★★★★★
    Oh dude, you're set. Ghulk is good for No Retreat, but Sunspot is better since he can perfect block, just parry and heavy and parry specials. The two big fights in 6.1 is the 6.1.5 Crossbones and the 6.1.2 Sentinel, both have Biohazard, so your Sentinel and Iceman will be great. Word of advice, take down the linked bane node on the Crossbones for your first clear to make the fight a lot easier to deal with.
  • AstoundsAstounds Posts: 129
    Champ wise you dont need anything. You need units and/or revives/potions. That really is it.
  • HendrossHendross Posts: 664 ★★★
    Act 6 requires strong champs and a stronger phone case.
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