**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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So... AQ mini
Panchulon21
Posts: 2,605 ★★★★★
So taking a look at the new AQ mini, you remove sym supreme, arguably the easiest one of the 3 (due to his nodes) and you add one of the hardest champs to fight (not including nova already on a variation map).
I thought the point of alliance quest was to expand your roster; use champs you never used before? How can we manage that when we need a certain champ for megamind (Claire, sym, sabretooth to name a few) then some of us need a regen champ for degeneration lines, others need power control for all or nothing, and then others need double immune and finally someone need a gladiator hulk.
I understand make things challenging, but make them fun also. This isn’t challenging nor fun.
I thought the point of alliance quest was to expand your roster; use champs you never used before? How can we manage that when we need a certain champ for megamind (Claire, sym, sabretooth to name a few) then some of us need a regen champ for degeneration lines, others need power control for all or nothing, and then others need double immune and finally someone need a gladiator hulk.
I understand make things challenging, but make them fun also. This isn’t challenging nor fun.
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