Nodes like "Buffed Up" are weak game design
BNOJams
Member Posts: 103 ★
Sure, it's something you can throw at someone to see if they have one of the 5% of champs that can overcome it, but as an idea for a "challenge," I consider it weak and unimaginative.
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Comments
On that path, the only time I can see the attacker not benefitting from Rich Get Richer is against War Machine when he activates Empty The Clip but even that’s no guarantee as I used colossus and he still had more buffs.
Hyperion
Silver Surfer
Angela
Hiemdall
Hela
CMM
Cull
Proxima
Anihullus
OML
Collosus
Just to name a few
I'd say it's up to what one consider a good design.
For me nodes that only limit champs you want to use are just bad, be it caustic temper, buffed up or bleed. Those nodes are not interesting or inspiring.
As for good node design, I belive that's nodes that push you to altering your play style. That are nodes like life cycle, close encounters, tunnel vision, even no retreat. Those nodes are more interesting. We already have enemy champs as a factor to choose an attacker. For longer lanes you have to take 5 champs who will deal with many enemies.