**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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What uses does Dr. Voodoo have?
Nick1109
Posts: 594 ★★★
Got him from a featured 5* and I've heard he's good any pro voodoo players got some pointers?
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With the sig, he can either have double ability accuracy and close to double buff duration (depending on sig), or half the enemies ability accuracy and double debuff duration (depending on sig)
He can nullify any number of buffs with L1 to do some nice poison damage, he has a great power control that boosts his damage but doesn’t count towards safeguard type nodes (since it’s power burn bonus damage) off of the L2, has solid regen at the start of the fight, and really is a great all arounder that won’t see many bad matchups (which generally come in the form of DoT effects, since he has no immunities).
I haven’t confirmed this, but he should be able to always parry BW and Domino since his base AA with his sig ability is 200%.
Halving the AA makes dealing with evasion and autoblock much less problematic, not to mention you can get extended combos off of your now 3 second parry (depending on masteries)
There is more that I’m probably forgetting, but he is a banger of a champ...when he is duped. Definitely worth a mystic gem if you have one tho.
nullify
poison
damage from power burn
multiple types of power control
he's a great swiss army knife and the sig provides consistency and some cool utility
Meaning his power control becomes rng based, and might not proc when you want it to
Hell, people say if you’re gonna use sig skill for cap IW, you need him almost at max level to rely on it safely
Same goes to doctor voodoo as well
At least doctor voodoo doesn’t have to have high sig level, bit he does need to be awakened