My thoughts about Canadian difficulty
GiulioV99
Member Posts: 98 ★
After this first couple of weeks of the Canadian difficulty side quest, i feel confident to say that it's going in the right direction, with a slow but steady ramp up in difficulty, which i think will continue with Herald difficulty next month.
HP and Attack values are on point and nodes are, at least for the majority of the quests, not too niche* and that allows us to bring at least one or two champions that we like (alongside with one counter to a particular character in the path and/or for big furry boy Sasquatch).
And talking about Sasquatch, the epicentre of the complaining on this forum, i think that he's a good way to test whether or not you're ready for Cavalier difficulty. Besides his huge health value and his medium length "rage phase" (i'm italian** so i don't know the english name, here is "Collera di Tanaraq"), he's not so prohibitive.
Something that clearly helps us is the global node, which rewards us for staying alive reducing opponents' armor rating and allowing us to do big damage. I really like this kind of nodes.
*about niche nodes i was worried for example for caustic temper, but thanks to the global node i was able to do it with a little 4/40 4 star medusa. this kind of nodes will probably be a pain if the attack values ramp up too much in the next weeks
**sorry for my english grammar, but i think i can someway make myself understood :-)
I'm concluding here my little analysis, feel free to write your opinion and to tell me in which parts do you agree with me and where you think i'm missing the point. Just try to keep the thread constructive and not toxic
Thanks in advance and have a good game (and life )
HP and Attack values are on point and nodes are, at least for the majority of the quests, not too niche* and that allows us to bring at least one or two champions that we like (alongside with one counter to a particular character in the path and/or for big furry boy Sasquatch).
And talking about Sasquatch, the epicentre of the complaining on this forum, i think that he's a good way to test whether or not you're ready for Cavalier difficulty. Besides his huge health value and his medium length "rage phase" (i'm italian** so i don't know the english name, here is "Collera di Tanaraq"), he's not so prohibitive.
Something that clearly helps us is the global node, which rewards us for staying alive reducing opponents' armor rating and allowing us to do big damage. I really like this kind of nodes.
*about niche nodes i was worried for example for caustic temper, but thanks to the global node i was able to do it with a little 4/40 4 star medusa. this kind of nodes will probably be a pain if the attack values ramp up too much in the next weeks
**sorry for my english grammar, but i think i can someway make myself understood :-)
I'm concluding here my little analysis, feel free to write your opinion and to tell me in which parts do you agree with me and where you think i'm missing the point. Just try to keep the thread constructive and not toxic
Thanks in advance and have a good game (and life )
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