Annoying adjustments to fight pace

MoosetiptronicMoosetiptronic Posts: 827 ★★★
Hi all,

Just had a classic brain fart moment, when I "successfully" intercepted rhino 5 times straight... Which of course is anything but successful... I just couldn't get my fingers to stop!

Are there any such shifts in AI behavior or champion mechanics that catch you out too?

Double hit first mediums maybe? AQ map 4 AI perhaps?

Anyway, just made me laugh that the thing that killed him, wasn't my amazing intercepts but omegas spores. Slick gameplay..


  • DemonzfyreDemonzfyre Posts: 11,130 ★★★★★
    Reverse controls. I ran the one eye open path in map 7 so any time I stun them and cause damage, it's reflected. It's hard to resist hitting them after party stun.
  • xNigxNig Posts: 5,550 ★★★★★
    Stubborn global.

    Pisses me off and totally throws the rhythm of the fight, needing to take one block after a special, etc etc. Overall irritating as hell.
  • Notsavage19Notsavage19 Posts: 2,796 ★★★★★
    Daredevil's 2nd medium when I'm using Ghost. That delay always gets me.
  • Thicco_ModeThicco_Mode Posts: 8,673 ★★★★★
    magneto specials. sp1 is super slow and sp2 is just different. sp1 isn't too bad because you can usually dex twice, but the sp2 is punishing. I finally learned after like 3-4 years of playing how to dex it
  • MoosetiptronicMoosetiptronic Posts: 827 ★★★
    edited July 2020
    Magneto sp2, yup, still can't do that one too.

    Can rarely parry massacre either.

    And I still can't switch it up for reverse controls either.

    Mighty charge + reverse controls is my nightmare
  • Kill_GreyKill_Grey Posts: 6,936 ★★★★★

    Daredevil's 2nd medium when I'm using Ghost. That delay always gets me.

    Me: Flashbacks to my LoL completion run...
  • QacobQacob Posts: 1,505 ★★★★★
    Doc Oc... Just Doc Oc
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