Alliance Quest Map 7 - August 13th 7.5.1 Update

Hey Summoners,

Starting Thursday, August 13th, we will be introducing some changes to Paths and Encounters in Map 7. These changes are to help alleviate some of the pain points that Summoners have raised, especially with the introduction of Epic Modifiers.

Vision: Removed Stun Immune. (Variation 1 & 2. Node 13)
Bishop: Swapped Power Start 2 for Power Start 1 (Variation 1 & 2. Node 14) & Enhanced Abilities for Debilitate (Variation 1. Node 14)
Mephisto was swapped with Green Goblin (Variation 1. Node 5). Green Goblin’s new buff profile is listed below:
  • Mix Master: If the Attacker launches the same Basic Attack twice in a row the Defender has a 100% chance to Evade.
  • Prove Yourself: The Defender is Indestructible as long as the Attacker's Combo Meter is below 15.
  • Dulled: The Attacker's Crit Rating is reduced by 50% for each Buff active on the Attacker and each debuff active on the Defender.
Killmonger was swapped with Longshot (Section 1. Node 18). Longshot’s new buff profile is:
  • Vivified - I: This Defender has {100}% Defensive Combat Power Rate, and cannot be affected by Power Drain, Power Steal, or Power Burn abilities.
  • Blood in the Water: While the Attacker is suffering from a Debuff, the Defender gains a Passive Fury granting +100% Attack Rating lasting until all Debuffs on the Attacker expire.
  • Heart Attack: While Pure of Heart is active Longshot becomes more aggressive. While Pure of Heart is inactive Longshot becomes more defensive.
Korg was swapped with Darkhawk (Section 1. Node 19). Darkhawk’s new buff profile is listed bleow:
  • Vivified: This Defender has {200}% Defensive Combat Power Rate, and cannot be affected by Power Drain, Power Steal, or Power Burn abilities.
  • Blood in the Water: While the Attacker is suffering from a Debuff, the Defender gains a Passive Fury granting +100% Attack Rating lasting until all Debuffs on the Attacker expire.
  • Mirror Image: Every 7 seconds, automatically mirrors all Cruelty, Precision, Resistance, Fury, Armor Up and Regeneration Buffs for 6 seconds.
Captain Marvel was swapped with Silver Surfer (Variation 2. Section 1. Node 29). Silver Surfer’s new buff profile is listed below:
  • Can't Stop Won't Stop: The duration of the Attacker's Unstoppable effects are increased by {100}%, however, the Defender takes {75}% less Damage unless the Attacker is Unstoppable.
  • Unstoppable Force: The Duration of the Attacker's Unstoppable effects are increased by +100%. Additionally, while the Attacker is Unstoppable they gain a Passive Fury granting 140% Attack Rating.
  • Feats of Power: When the Defender is above 1 Bar of Power, gain a Fury Buff. When the Defender is above 2 Bars of Power, gain a Precision Buff. When the Defender is at 3 Bars of Power, gain a Cruelty Buff.
Mordo was swapped with Tigra (Variation 1 & 3. Section 1. Node 39). Tigra’s new buff profile is listed below:
  • What's Yours is Mine: Whenever the Defender has a Weakness Debuff applied to them, a Fury Buff with {60}% of the Weakness' potency is given to the Attacker for {5} seconds. While the Attacker does not have a Fury Buff from this effect, the Attacker deals {75}% less damage to the Defender.
  • Feline Ferocity 3: The duration of Tigra's senses are increased by {75}%
  • Power Draw: Whenever the Attacker inflicts the Defender with a damaging Debuff, the Attacker is granted a Power Gain Buff increasing defensive Power Rate by 10% for 10 seconds.
War Machine was swapped with Psylocke (Variation 1 & 3. Section 1. Node 35). Psylocke’s new buff profile is listed below:
  • What's Yours is Mine: Whenever the Defender has a Weakness Debuff applied to them, a Fury Buff with {60}% of the Weakness' potency is given to the Attacker for {5} seconds. While the Attacker does not have a Fury Buff from this effect, the Attacker deals {75}% less damage to the Defender.
  • Stung Once, Twice Shy - 3: When the Attacker gains a Bar of Power, they are afflicted with a Power Sting Debuff for 6 second(s). (100% of Defenders Attack )
  • While They're Down - 2: Each time the Attacker is inflicted with a Non-Damaging Debuff, the Defender gains a Fury Buff granting 240% Attack Rating for 8 seconds. This Fury effect does not stack multiple times.
Captain Marvel was swapped with Longshot (Variation 3. Section 3. Node 124). Longshot’s new buff profile is listed below:
  • Pleasure to Burn: Incinerate Debuffs and Passives deal {25}% more damage to the Defender, and they take {90}% less damage from all sources unless they are inflicted with an Incinerate Debuff or Passive.
  • Oscillate - 1: Every 15 seconds, the Defender alternates between a Fury passive increasing Base Attack by 100% and an Armor Up/Crit Resistance passive increasing Armor and Crit Resist by 500
  • Heart Attack: While Pure of Heart is active Longshot becomes more aggressive. While Pure of Heart is inactive Longshot becomes more defensive.
Magneto's Energize buff was tuned down (Variation 3. Section 1. Node 27). His new buff profile is listed below (Only Energize was changed):
  • Clapback: When a Poison, Shock, Bleed, Incinerate, or Plasma Debuff is placed on the Defender, the same Debuff is placed to the Attacker, dealing {100}% of the Defender's Attack over {10} Seconds. Tenacity or Purify effects for the Attacker have a {200}% increased Ability Accuracy against this Debuff.
  • Bleed Vulnerability: The Defender takes 200% more damage while under the effects of Bleed.
  • Energize 1: Increases the Defender's Combat Power Rate by {100}%. This is the Power that is gained by landing hits or being struck with the opponent.
Mesmerize was swapped for Mix Master (Variations 1 & 2. Nodes 4/5/9/13/14)
Vivified was swapped with a tuned down version (Vivified I). This affects the following nodes: (Section 1. Nodes 18/19/20/23/24) The new Vivified buff reads as follows:
Vivified - I: This Defender has {100}% Defensive Combat Power Rate, and cannot be affected by Power Drain, Power Steal, or Power Burn abilities.
Redoubled Determination - 3 was swapped for Blood in the Water for the following nodes (Section 1. Nodes 18/19/20/23/24)
Blood in the Water - 1: While the Attacker is suffering from a Debuff, the Defender gains a Passive Fury granting +100% Attack Rating lasting until all Debuffs on the Attacker expire.
A newly created buff (Unstoppable Force) was added to the Can’t Stop Won’t Stop lanes in the following areas (Variation 2. Section 1. Nodes 29/30) & (Variation 2. Section 2. Nodes 57/71/79).
Unstoppable Force: The Duration of the Attacker's Unstoppable effects are increased by +100%. Additionally, while the Attacker is Unstoppable they gain a Passive Fury granting 140% Attack Rating.
Energize local nodes were swapped with the Unstoppable Force buff on the following nodes (Variation 2. Section 1. Nodes 28/33/34)

As a reminder, these changes will go live on Thursday, August 13th.
Post edited by Kabam Miike on
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