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Show Up Difficulty Feedback [Title Edited for Clarity]

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    GroundedWisdomGroundedWisdom Posts: 36,389 ★★★★★
    Jaded said:



    If you don't have the roster or skills to do it, then it's not for you

    Huh? Use your common sense big guy. You don't have to defend Kabam about literally everything. This is not about having the skills or roster, it's about common sense. What kind of common sense goes into making a 1.4 million health Silver Surfer with insanely niche nodes (need a consistent armor breaker or coldsnap immune) AND you can only use 4 star champions. 4 STAR CHAMPIONS. The last time I've upgraded a 4 star champion was a long, long time ago. And all of this for 3k 5 star shards?! Pathetic.
    It's optional. You don't have to do it. They made a challenging quest to make us think outside the box. It's free to try and you can attempt it as much as you want. I tried it and after a couple attempts, for sure not going to waste my time on it. They said all along that this was supposed to be a very hard challenge.
    Think outside the box? In what way? Literally the only requirement for this fight is skill and a cold snap immune champ. Colossus is going to own the leaderboard since he’s the hardest hitting coldsnap immune champ.
    Coldsnap immune is not the only way to go. There's a much larger group of Champions that have access to Armor Break, and that ability does not activate when Armor Broken. I am definitely not the most skilled player here, but I found the most success with Medusa using the Karnak synergy. One heavy attack and that ability is finished for the whole fight.
    You’re spreading lies now Miike. I tried three times with medusa only to get coldsnap everytime off the first hits. Pictures as proof...


    Yup still not worth it lmao...fail of a company to promote an event just to lead to disappointment. Oh well easy pass, complete everything else but I’ll leave this garbage.

    Should have kept the event just for youtubers, since that’s the only people trying in the competition part.
    Actually, I just tested it. He was right. Get a Heavy off first, and no Coldsnap. Another option is Pyramid X with Ice Tempest Pre-Fight.
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    GhostboytjieGhostboytjie Posts: 2,245 ★★★★★
    Only 1 Word...
    Summoner Showdown.

    Do you agree they shouldnt make it Counter Based ? doesnt matter if u skilled and dont have the right counter
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    LormifLormif Posts: 7,369 ★★★★★

    The way Showup difficultly was marketed and portrayed was kinda misleading and bad. It was portrayed as something for everyone, a bit challenging, but doable and rewarding without having to toss an unfathomable amount of revives, potions, boosts, and rank up materials for 4*s.

    The exact words were "This difficulty is just like the Showdown Difficulty with some key differences. You will be able to bring in a team of five Champions with the ability to use boosts and consumables. Scores completed in this difficulty will not be entered into the leaderboard and/or the official Summoner Showdown Tournament."

    That said, I understand why people are upset. When we see content in-game, it's easy to view it as all the same. Every piece of content serving the same purpose, with it being account progression. That's not the case here. This is supplementary content that is a celebration of the Summoner Showdown and went live in a month that already has extra content like the Boss Rushes coming every week, and the Solo Objective tied to the Side Quest.

    Regardless, I have made sure we've raised this sentiment to the team.
    Even if that sentence was put, there obviously wasn’t enough emphasis put on it.
    Its the entire paragraph, it tells you what you will be able to do differently. How much emphasis do they have to put on it.
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    LormifLormif Posts: 7,369 ★★★★★
    zuffy said:

    I understand the 4* restriction for the challenge but how dumb it is to limit to coldsnap immune champs? Not everyone has them and/or would waste resources to rank one up to 5/50. I'm out.

    I see you are behind and did not actually read about the fight itself, here is some help, it is not limited to cold snap immune and the champ most people seem to be using is not even cold snap immune.
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    DangusZoneDangusZone Posts: 39
    In terms of compromising without affecting difficulty, would it be too difficult within the game's functionality to not lock out people's rosters from other content for this 4 star exclusive event? Or toss players some units for the clear attempt/s? I'm willing to play the difficulty, but there is no point in trying if it's going to lock me out of completing other content for a few weeks having to leech units wherever I can get them in game. I personally can get a good chunk, like 20-25% off from each 5 champs attempt with a cheese comp I have but I can't really justify 500+ units for the show up rewards that I can leverage elsewhere; I can't one shot it because Silver Surfer is buggy as hell (though not as bad as Vision Aarkus, oh lawd please patch him already). I would rather save them for the Omega smackdown coming - since it was stated to be extra long - and variant chapters. Idk, maybe a larger % of people would be comfortable with leaving the difficulty, since armor break also works, and feel less upset about the difficulty itself if it was less of a resource sink for not playing perfectly/attempting it while still experiencing the challenge.
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    TrueMasterTrueMaster Posts: 20
    Lormif said:

    The way Showup difficultly was marketed and portrayed was kinda misleading and bad. It was portrayed as something for everyone, a bit challenging, but doable and rewarding without having to toss an unfathomable amount of revives, potions, boosts, and rank up materials for 4*s.

    The exact words were "This difficulty is just like the Showdown Difficulty with some key differences. You will be able to bring in a team of five Champions with the ability to use boosts and consumables. Scores completed in this difficulty will not be entered into the leaderboard and/or the official Summoner Showdown Tournament."

    That said, I understand why people are upset. When we see content in-game, it's easy to view it as all the same. Every piece of content serving the same purpose, with it being account progression. That's not the case here. This is supplementary content that is a celebration of the Summoner Showdown and went live in a month that already has extra content like the Boss Rushes coming every week, and the Solo Objective tied to the Side Quest.

    Regardless, I have made sure we've raised this sentiment to the team.
    Yo Kabam, here's a bright idea for participation lvl.
    1. Make this an inclusive event that most summoners feel up to.
    2. Instead of making each boss extremely hard, why don't you make each one a different difficulty?
    3. For example, Silver Surfer is the easiest one at 60-75k health, available for players lvl 25 and over. The rewards are 3k 5* shards and 250k in gold.
    4. The hardest one is Iron Man IW at 150-175k health, available for players lvl 45 and over. The rewards are 10-15k 5* shards and 1mil in gold.
    5. I have seen even the highest rank players struggling to select the right 4*'s to use, so why aren't all champs just available?
    I just feel you could have given the lower lvl summoners something to do instead of shoving them into a challenge that even the highest lvl players feal uneasy about.
    This is my fav game, don't ruin it.
    one event in a month full of events is not going to ruin it.
    Maybe I was being a little dramatic, sry, fixed the comment tho
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