**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Summoner Showdown.
Do you agree they shouldnt make it Counter Based ? doesnt matter if u skilled and dont have the right counter
There is literally no point in show up because anyone who is good enough skill/roster wise is gonna be doing showdown instead. Big L.
Sorry, but at what point does this stop mattering? You guys ignored our feedback for ages which eventually made you scrap your plans for an entire new Act and spend months developing a roadmap for fixing the game.
It's disappointing to see you guys already veering off-course before much of the Roadmap has even been implemented.
1. Make this an inclusive event that most summoners feel up to.
2. Instead of making each boss extremely hard, why don't you make each one a different difficulty?
3. For example, Silver Surfer is the easiest one at 60-75k health, available for players lvl 25 and over. The rewards are 3k 5* shards and 250k in gold.
4. The hardest one is Iron Man IW at 150-175k health, available for players lvl 45 and over. The rewards are 10-15k 5* shards and 1mil in gold.
5. I have seen even the highest rank players struggling to select the right 4*'s to use, so why aren't all champs just available?
I just feel you could have given the lower lvl summoners something to do instead of shoving them into a challenge that even the highest lvl players feal uneasy about.
This is my fav game, I hate seeing mistakes like this, you may not be able to fix it now, but in the future think about every summoner.
I went in, looked at the rewards, the nodes, the health pool, exited, and I'm going to pretend this stuff isn't even in the game. Considering the rewards, even if you do, it's barely worth it...