Changes suggested in post fight stats
![TheAverageMCOCPlayer](https://us.v-cdn.net/6029252/uploads/defaultavatar/n1NX1KZ6AC8ZT.jpg)
The current stats displayed after each fight has 4 items displayed
Successful Hits, Hits Received, Successful Combos, Highest Combo
With the current progression in game, we have more and more stun immune champs, nodes and game modes where we are not able to parry. Intercepting is the only possible option most times.
Even in newer V5 variant, parry or blocked hits itself is taking a good chunk of health from attackers.
So as a progressing player, below stats if included makes the players learning curves easier and more fun and interactive.
1. Number of Dexs performed
2. Number of blocked Hits
3. Number of Parries
4. Number of intercepts (separating light, medium, stand-up and special attack intercepts may be a too much of ask
)
![](https://us.v-cdn.net/6029252/uploads/editor/sc/gxclx2aqhjpl.jpg)
Successful Hits, Hits Received, Successful Combos, Highest Combo
With the current progression in game, we have more and more stun immune champs, nodes and game modes where we are not able to parry. Intercepting is the only possible option most times.
Even in newer V5 variant, parry or blocked hits itself is taking a good chunk of health from attackers.
So as a progressing player, below stats if included makes the players learning curves easier and more fun and interactive.
1. Number of Dexs performed
2. Number of blocked Hits
3. Number of Parries
4. Number of intercepts (separating light, medium, stand-up and special attack intercepts may be a too much of ask
![;) ;)](https://forums.playcontestofchampions.com/resources/emoji/wink.png)
![](https://us.v-cdn.net/6029252/uploads/editor/sc/gxclx2aqhjpl.jpg)
2
Comments
System is already tracking this if I am right, don't we have nodes based on number of dexs performed? Proxima has to do 5 intercepts, parry to get the prowess etc.
And if I screen record, how I am going to count the number of intercepts I did or number of dexs in a ROL,LOL or Abyss fight.
Breaking the game isn't something new. And to a level I understand cause I work in a similar domain with software product deliveries.
But we should keep raising valid requests and slowly game has to improve with them in place.