I like the new UC EQ reward structure.
Djin
Member Posts: 1,962 ★★★★★
This reward structure is better than the previous one.
You get easy 1000 6* shards just for exploring the first two chapters. Which is better than the 900 6* shards for completion of UC EQ.
First two chapters are easy. You can do it itemless.
You don't have to defeat the Final Boss which can be very difficult sometime.
Thanks for this change Kabam.
18
Comments
ie:
Completion (Single path):
Old: ?
New: 1500 5* Shards (minimum), etc.
100% Exploration:
Old: 900 6* Shards
New: 2500 6* Shards, 7500 5* Shards, etc.
4,020x 4-Star Crystal Shards (2.01x Crystals)
7,500x 5-Star Crystal Shards (75% of a Crystal)
2,500x 6-Star Crystal Shards (25% of a Crystal)
12,000x Tier 2 Alpha Catalyst Fragment (33% of a Catalyst)
10x 5-Star Signature Stone Crystal
9,000x Tier 5 Basic Catalyst Shard (20% of a Catalyst)
1x Tier 4 Class Catalyst Crystal
42,825x Gold
For 100% of the quest (now)
2,500 6-Star Hero Crystal Shards
7,500x 5-Star Hero Crystal Shards
9,000 Tier 5 Basic Catalyst Fragments
36,000x Tier 2 Alpha Catalyst Fragments
5x Tier 4 Class Catalyst Crystals
10x 5-Star Signature Stone Crystals
248,000x Gold
3,600 4-Star Hero Crystal Shards
6x Tier 5 Class ISO-8 (of each class)
It’s better.
In the new reward structure you get 1200 4* shards per chapter exploration compared to 900 4* shards in per chapter completion.
Few more 5* shards and gold on the path rewards.
Act Completion/Exploration rewards
Kabam made it easier to get items like t5b t4cc crystals and t2a from UC EQ.
That’s just the way it is and the way I t’s going to be. There will always be a disparity between those who can devote time and those who cannot. For some, even adding 20 minutes a day will be difficult.
Also by doing 2 first chapter you get much more reward than doing intial completion, just calcualting the effection and it's 1 month event, so flexible to 100% even a f2p
They decreased it down to 3,600...
And that 4,020 4 star shards was a number they put in 2 years ago.....
First two chapters exploration gives total 24 iso different class.
Edit: You are missing like 400 4* shards but getting iso worth 2000 4* shards.
The new rewards gives more rank up material which will help you build your 5* roster.
I mean the meta has start on 6* champs but UC player should focus building their 5* first as they are still useful in current meta even many endgame still use 5* in aw, aq, eq,...
Think you have it confused. The first chapter is 2 quests. 2 chapters is 4 quests. Etc. Quest 1, chapter 1 is 4 paths alone
And that’s taking things for granted. Your level of free time is not someone’s else’s level of free time. As a collective whole as a player group it would serve us all rather well not to put other people In our shoes
6* make difference only at r3.
I agree it takes more time compared to one time completion but you are getting better rewards.
If you can’t/don’t want to do UC or cav difficulty you can still make out like a bandit this month playing 5 mins a day doing side quest.
No idea how people can complain about this month. If this is future of event and side quest rewards, it will be awesome.
As for this months SQ it’s very generous. But there’s one or 2 a year like that. It’s not the norm per month. The format and rewards change monthly for SQ and I don’t see that pattern breaking any time soon
The Uncollected rewards could have stayed the same for completion, and the newer exploration rewards spread across the map like they are now, and everyone would have been happy, because nothing would have changed except more rewards were added.
This is why people do not like the rewards changes.