The game team has resolved this issue. Keys will be distributed via in-game messages and the quest timer will be extended.
More information and timeline here.
*This includes currently unclaimable keys as well*
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

Difficulty of the Side Quest "Mutant Treasure Island"

Based on difficulty (and recommended team rating can comfirm this) I think that in the Side Quest the only things that are really changed are the name of the difficulties and rewards. I mean, new difficulty "legendary" is equals (in terms of difficulty) to "old epic" and difficulty of new epic is the same of the "old master". Do you think in next months things will change?


  • Blaine_94Blaine_94 Posts: 31
    I only see Epic and Legendary difficulty, and I really think that Legendary has the same difficulty of the epic difficulty of side events of the past months. I can't believe I'm the only one who think that, look :smiley:
  • Thicco_ModeThicco_Mode Posts: 8,852 ★★★★★
    side quests always have a pretty large variance in difficulty. this months was definitely on the easier side
  • Blaine_94Blaine_94 Posts: 31
    As I remember, epic side quest never had 8k rating bosses and 4k champions on paths... these are ratings for a Master side quest
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