Improvements on Arena

Most of the issues are related to time-efficiency. Since we do most of these things multiple times in an Arena run, the amount of time wasted piles up big time.

#1 - Fights are too LONG
The purpose of the defensive fights are to test your skill which is a well-justified thing to do if you're going for Ranked Rewards. However, I am only going for Milestone Rewards, it feels abit too much that I get the difficulty of what a Ranked Player needs to experience. A bit of challenge is fine yes, but the AI literally just stares at me for 4+ seconds when I'm standing still or holding block which happens multiple times during the fight. My suggestion is to only activate this defensive AI once a Player has exceeded the points required for the Milestone Rewards.

#2 - Ask for Help for only ONE CHAMPION!?
No need for much explanation. Just replace it with a button that does it for all champions or do it automatically at the end of each series. (Why do we even have this feature? Seems pretty random)

#3 - Filter Settings keep Resetting
Rank-1 5* Champions give more points than Rank-5 4* Champions. So naturally you'd want to just use 5* Champions to be more efficient, however since a 4* Champion with atleast Rank 3 has higher PI, it always goes up the list. So now the Champions you want to use are at the bottom of the list, then it gets mixed since they have around the same PI as some 4* champions. Overall, the process of picking your desired champions become very tedious considering that you'd do this more than a dozen times per rotation.
It might be a little nitpicky, but it's only like this because Kabam implemented a feature that did not deliver its' intended purpose.
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