Adding up to level 80
Maaz_Khan4
Member Posts: 56 ★
My claim is that kabam should add another 20 levels each level giving us more energy and mastery. (Total of 90 energy at full and 20 more points in mastery).
I'm saying this because its time we start to conquer all the masteries because of the coming up content thats gonna be harder. I'm not asking that we need new masteries as its very difficult to do so with so many new characters in place. However its still possible for us to get atleast all the masteries that are already present in the game. Also act 6 takes a crazy loads of energy to complete I'm pretty sure the upcoming challenges will be the same.
I'm saying this because its time we start to conquer all the masteries because of the coming up content thats gonna be harder. I'm not asking that we need new masteries as its very difficult to do so with so many new characters in place. However its still possible for us to get atleast all the masteries that are already present in the game. Also act 6 takes a crazy loads of energy to complete I'm pretty sure the upcoming challenges will be the same.
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Comments
This has already been discussed multiple times. The amount of mastery points you can get is the intended
So no, no more mastery points for now. Increase the level cap? Sure, but with no additional rewards or achievements for it.
But since that wouldn't be of the likes of the majority of the player's, is just better not to increase it as well
Having choices is a critical component of most games, and it is important that different players decide to choose differently, or the feeling of agency disappears. The developers deliberately give fewer mastery points than are needed to gain more than a fraction of the masteries so everyone's mastery choices are different and reflect their game play choices.
That's why the devs have said they are unlikely to give more mastery points before investing the time to create more masteries. It doesn't matter how complex or difficult the game becomes. What matters is they don't want to saturate mastery points to the point where players can comfortably get all of the masteries they want. So when you say it would be cool if you could get all the masteries you want (or at least widen the amount you can have simultaneously) that's literally the reason why you aren't going to get more mastery points. It is *because* you want more but currently have to choose which ones to take.
We have a limited set of mastery points to be able to change strategies depending on content. It's "part" of the game charm.
Now increasing the Level cap is a little past due if it was to occur. Aside from a number next to your player ID, it's relatively inconsequential to the grand scheme. Now again, if they were to add more Masteries, then perhaps adding onto the Level cap would be warranted as a means of allocation of new Mastery points. As to this being a means of increasing the energy cap, by itself, it also seems frivolous. While having more energy would be nice, it wouldn't be a massive game changer. For F2P players it would be good times, just not something that would drive me to grind out XP for new Levels on their own, and I would wager many would agree.