True Strike Description Is Outdated/Inaccurate
CoatHang3r
Member Posts: 4,965 ★★★★★
True Stike is described as ignoring all armor and resistances but this is only(?) physical and energy resistance tmk. This is confusing as there are bleed resistance characters where true strike does not bypass their resistance.
Guardian at max sig, with armor buff, has ~80% bleed resistance but bleeding him when true strike is active does not ignore that resistance.
Video: https://youtu.be/F5bBeH7d1uo *a bleed is first inflicted without true strike then again with true stike; while it does change from 40 to 48 that is due to KM’s signature ability granting +attack.
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iOS 13.x
Game build 28.1
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Video recorded in a duel
Guardian at max sig, with armor buff, has ~80% bleed resistance but bleeding him when true strike is active does not ignore that resistance.
Video: https://youtu.be/F5bBeH7d1uo *a bleed is first inflicted without true strike then again with true stike; while it does change from 40 to 48 that is due to KM’s signature ability granting +attack.
IPad Pro
iOS 13.x
Game build 28.1
Wifi
All game modes
Video recorded in a duel
0
Comments
Bleed damage is a fixed amount per attacker's current status, the opponents don’t have any inherent variable statistical Resistance value to Bleed. This 80% bleed damage reduction (and maybe other champs that either take xx% less damage, or reduces the duration) are sort of a different thing from “Resistance”.
Hit Monkey in his Primal Rage state ignores resistances but this do not extend to bleed.
Video: https://youtu.be/opmg_yGrWHc
First bleed outside primal rage ticks for 11 and for the same while in the primal rage state.