Taskmaster Update Suggestion

I will die on this hill, you can't stop me.

1. Exploit Weakness should bypass all defensive abilities

2. 1-second timer and Heavy-miss after an Exploit Weakness should allow all hits during timer/miss to:

a. Bypass evade and autoblock, and

b. Refresh debuffs on the opponent

3. Increase Taskmaster’s Offensive Ability Accuracy the lower the opponent’s Defensive Ability Accuracy

4. Increase Exploit Weakness potency the higher Taskmaster’s Offensive Ability Accuracy

5. Taskmaster’s passive Ability Accuracy reduction effects should also benefit from sig ability’s mega concussion

For example, Taskmaster lowers opponents’ ability accuracy by 10% for each unique attack they make, which also increases his perfect block chance. During his mega concussion, Taskmaster should receive a +65% perfect block chance at max sig.

6. Apply the sp2 armor break regardless of buffs the opponent has had; give it a flat rate, but increase its potency per buff on the opponent

8. Grant Taskmaster more interesting synergies (solo synergies)

For example, synergy with iron fist allowing Taskmaster to nullify buffs with his heavy, or a synergy with Captain America (any) where Taskmaster has a 30% to place a non-stacking fatigue on the opponent on medium hits.

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