Champion Spotlight - Falcon




About Falcon
A former air force pararescue who went on to work with recovering veterans, Sam Wilson aided the legendary Captain America in adjusting to modern life, quickly becoming Cap’s close friend in the process. Using an experimental winged harness, Wilson takes to the skies as the high-flying Falcon.


Falcon’s Mechanics

    Falcons kit revolves heavily around managing the timing you apply your lock on to the opponent to get the biggest bonus effects and damage you can. Reduce the Opponents Defensive Ability Accuracy by -100% to have them never trigger an evade, thorns ability, or Rock Stack ever again. Use this in tandem with his amazing Critical Damage and on-hit bonus damage to handle many of the most difficult Defenders the Contest has to offer!

BASE STATS & ABILITIES
   Health  Attack  PI (Max Signature)
 3-Star  6184  483  1953
 4-Star  15508  1210  4894
 5-Star  31093  2425  10570
 6-Star (Rank 3, Level 45)  40065  3125  13600

Character Class: Skill
Basic Abilities: Recon, Bleed, Incinerate

STRENGTHS:
  • Anti-Evade
  • With Falcon’s Lock On Mechanic you can have the Opponent never trigger an Evade gain. On top of that every time they fail an evade you get Bonus Critical Damage Rating letting him tear through any champ with a consistent Evade.

  • On-Hit bonus Attack
  • Falcon will now gain a Passive on-hit Attack increase against any opponent currently under the effects of RedWing’s Lock On.

  • High Critical Chance
  • Falcon’s Signature Ability has been increased further, and in addition he now has 100% Critical chance on the 2nd hit of his SP2. This will give you a sure fire way to get a Critical when you need it in any situation.
WEAKNESSES:
  • Anti-Crit
  • Falcon’s Damage relies heavily on his ability to Critical and pump out some massive yellow numbers. Running into a fight like Mister Sinister can result in a pretty brutal match-up for Falcon’s new kit.

ABILITIES:
The following Stats and Abilities are based on a Rank 5, Level 65, 5-Star Champion


Enhanced Synergy Bonuses
  • Falcon is a master scout and is always ready to lend a hand. His Synergy Bonuses all provide an additional +3% Attack rating each.
Recon Scan
  • To Begin a Recon Scan, dash back and hold Block. If Block is held for 1.20 seconds the opponent gains a Lock On charge for 14 seconds. While Lock On is active, Falcon’s attacks Passively reduce the opponent’s Defensive Ability Accuracy by 100%.
  • Lock On gains +40% duration while fighting Science Champions but suffers -20% duration while fighting Mutants.
  • Once Lock On ends, it goes on Cooldown for 8 seconds.
  • Falcons Basic Attacks Gain +3152.5 Attack.
Dev Notes: Using Recon Scan you can stop tons of your Opponent’s Abilities. Counter Evade, Thorns, or even Korg and Things Rock Stacks! Use Recon Scan Wisely as this is going to be the main way for you to gain bonus damage in every fight.

On Opponent Evade
  • Falcon’s scanning system in his goggles Recalibrates each time the opponent triggers a Passive Evade, increasing Falcon’s Critical Damage Rating by 134.04 indefinitely.
  • While Redwing is active any Evade that the Opponent Fails to trigger will increase Falcon’s Critical Damage Rating by 134.04 indefinitely.
Dev Notes: Falcon is going to go insane on the damage side if you bring him into a fight where you can match up against an opponent that will be evading often you’re going to be hitting for some massive yellow numbers.

Special Activation
  • If Redwing is Locked On, Falcon’s Special Attacks gain additional Zeroed In effects.

SPECIAL ATTACKS
Special 1
  • 100% chance to inflict Bleed, dealing 2546.25 Direct Damage over 3.50 seconds.
  • Zeroed In: 100% chance to inflict an additional Bleed.

Special 2
  • Opponent’s Physical Resistance is reduced by 100% during this attack.
  • Zeroed In: +816.67 Critical Damage Rating during the attack. Additionally the Second hit of this Attack gains 100% Critical Chance.

Special 3
  • 100% chance to inflict an Incinerate Debuff, dealing 3880 Energy Damage over 10 seconds. Incinerate also removes Perfect Block Chance and reduces Block Proficiency by 50%.
  • Zeroed In: 100% chance to inflict a 25 second Vulnerability Debuff. Attack a Vulnerable opponent grants +816.67 Critical Damage Rating and reduces Block Proficiency by 50%.
Dev Notes: If you’re not in a fight that the opponent will be evading, this is going to be the best way to pump that damage up. Toss your Sp3 and pound on the enemy!

Signature Ability - Exo-8
  • Recon Scan:
  • Redwing’s Lock On lasts 2 seconds longer and provides an additional 1180.86 Critical Rating.


SYNERGY BONUSES
Teammates - With Thor Ragnarok, Coming Soon
  • All Champions Gain +130 Armor Rating & 3% Attack rating

Enemies - with War Machine, Black Widow
  • All Champions Gain +155 Critical Rating 3% Attack

Enemies - with Vision(AOU), Black Panther(Civil War)
  • All Champions Gain +155 Critical Rating 3% Attack

Rivals - with Ant-Man, Hawkeye
  • All Champions Gain +6% Perfect Block Chance 3% Attack Rating

Nemesis - with Cull Obsidian, Ebony Maw
  • All Champions Gain +9% Attack Rating
Idol - with Captain America(Infinity War), Captain America, Captain America(WW2)
  • All Champions Gain +4% Health +7% Attack Rating

Teammates - with Antman, Hawkeye
  • All Champions Gain +5% Perfect Block Chance 3% Attack Rating
RECOMMENDED MASTERIES
Deep Wounds:
  • Falcon has got some decent bleed damage on his SP1 and one of his main sources of damage when the opponent has no evades. Get some Deep Wounds going to increase that Bleed Damage!

Double Edge
  • While he may not seem it, Falcon actually can be used fairly well with Double edge as he nearly never needs to use a special attack outside his SP3. Pair him with Nick Fury and Deadpool to get some juicy regen and insane damage!
Post edited by Kabam Zibiit on

Comments

  • Xmas-MonkeXmas-Monke Posts: 4,610 ★★★★★

    Looks neat. No new unique synergies though? That’s a bummer

    They seem to have a Name next the Thor Ragnarok synergy saying, Coming Soon 🧐
  • magnus_xixmagnus_xix Posts: 72
    Could be nuts on mix master node
  • UnidentifiedCreatureUnidentifiedCreature Posts: 502 ★★★




    SYNERGY BONUSES
    Teammates - With Thor Ragnarok, Coming Soon


    The 'Coming Soon' sounds interesting. Who could it be?
  • Phantomfire50Phantomfire50 Posts: 15
    Monke said:

    Looks neat. No new unique synergies though? That’s a bummer

    They seem to have a Name next the Thor Ragnarok synergy saying, Coming Soon 🧐
    I'd imagine that just means there's a new champ coming out (probably for falcon and WS) that has that synergy as well
  • WRIRWRIR Posts: 324 ★★★
    I think the sig ability has a typo. First line says just recon scan.
  • ButtehrsButtehrs Posts: 1,724 ★★★★★

    Monke said:

    Looks neat. No new unique synergies though? That’s a bummer

    They seem to have a Name next the Thor Ragnarok synergy saying, Coming Soon 🧐
    I'd imagine that just means there's a new champ coming out (probably for falcon and WS) that has that synergy as well
    My guess is US Agent.
  • silverseraphsilverseraph Posts: 133
    "Reduce the Opponents Defensive Ability Accuracy by -100% to have them never trigger an evade, thorns ability, or Rock Stack ever again."- Wouldn't this bypass sinster's anti crit abilities? Or is it just those 3 examples?
  • "Reduce the Opponents Defensive Ability Accuracy by -100% to have them never trigger an evade, thorns ability, or Rock Stack ever again."- Wouldn't this bypass sinster's anti crit abilities? Or is it just those 3 examples?

    in Sinister's passive regen abilities,
    "...abilities cannot modify the ability acc, duration, or potency of this ability..."
    i guess this means even Redwing lock on cannot prevent the passive regen.
    CMIIW


    i'm still having trouble with mix master and tunnel vision node. hope this Avengers could make it up.

    "...Hey Cap, on your left..."
  • kingbradley1297kingbradley1297 Posts: 53
    I think it isn't too much for him to be able to bypass miss and glance as well. His Lock On is a function of technology which I assume thermal scan and heat signatures, not his own physical training. It won't make him broken since he still will have these abilities only for a short duration.
  • GardenerGardener Posts: 677 ★★★
    I like it that they are buffing the terrible champions to be good but not super broken.
  • sudeep9680sudeep9680 Posts: 14
    the new character is evolved and falcon buff and synergy update will give a features
  • KaspyKaspy Posts: 139 ★★★

    "Reduce the Opponents Defensive Ability Accuracy by -100% to have them never trigger an evade, thorns ability, or Rock Stack ever again.”

    This statement is misleading and actually false. Once locked on goes on cool down wont the opponent be able to evade? Not sure how we are supposed to get a permeant locked on? Am i missing something?
  • GardenerGardener Posts: 677 ★★★
    Kaspy said:


    "Reduce the Opponents Defensive Ability Accuracy by -100% to have them never trigger an evade, thorns ability, or Rock Stack ever again.”

    This statement is misleading and actually false. Once locked on goes on cool down wont the opponent be able to evade? Not sure how we are supposed to get a permeant locked on? Am i missing something?

    same i am a little confused maybe lockdown will last a while when the timer is on too

  • BassanioBassanio Posts: 127
    edited November 3
    Both buffed flacon and stealthy Spider-Man can’t counter evade defuff of this.


    Is it bug?
  • BigPoppaCBONEBigPoppaCBONE Posts: 1,343 ★★★★
    Kaspy said:


    "Reduce the Opponents Defensive Ability Accuracy by -100% to have them never trigger an evade, thorns ability, or Rock Stack ever again.”

    This statement is misleading and actually false. Once locked on goes on cool down wont the opponent be able to evade? Not sure how we are supposed to get a permeant locked on? Am i missing something?

    I think the idea is that you don't attack during the cooldown, reapply, and attack then.
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