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Champion Spotlight - Hulk (Immortal)

edited November 2020 in Champion Spotlights



KNOWN ISSUES: We are currently aware of the following Live Issues that we are working to address as soon as we can:
- When you're healing you are not Invulnerable, and if you take damage it doesn't store as Radiation.
- Entering immortality from degen damage triggers indefinite Invulnerability.


Change to Rage - Based on player feedback, the Rage ability will be changed so that Rage stacks won't expire during an opponent's Special Attack, in order to make it a bit easier to sustain Hulk (Immortal)'s Rage stacks. The ability will read as follows:

Hulk’s Medium Attacks, the first hit of his Special 1 Attack and the first and last hits of his Special 2 Attack apply a RAGE stack.
Consecutive RAGE Attacks build up RAGE stacks. All RAGE stacks are lost after 2 second(s) without performing a RAGE Attack. RAGE stacks do not expire during Hulk’s or his Opponent’s Special Attacks.





About Hulk (Immortal)
The Incredible Hulk is dead, but resurrected in his stead is a monster much more frightening. In the day, he is a lifeless shell of what used to be Bruce Banner but the night is his time. The Immortal Hulk has overpowered the other Hulks, becoming dominant. Now in complete control, even the Gods fear this green demon of the dark.

HULK (IMMORTAL)’s Mechanics

    Hulk brute forces his way through fights, dealing more damage for each RAGE stack he has while also dealing damage to himself. However, when Hulk would be knocked out, he enters Immortality, allowing him to strike back from beyond the grave and recover the damage he dealt to himself.

BASE STATS & ABILITIES
   Health  Attack  PI (Max Signature)
 3-Star  8549  490  1944
 4-Star  21437  1227  4890
 5-Star  42982  2459  10640
 6-Star (Rank 3, Level 45)  55384  3169  13680

Character Class: Science
Basic Abilities: Gamma Radiation, Immortality, Stun, Suppression, Petrify

STRENGTHS:
  • Degeneration Effects
  • Hulk’s Gamma Radiation is strengthened by the presence of a Degeneration Debuff or Passive, allowing him to recover a considerable amount of all damage dealt while the effect was active.

  • Regeneration and Power Gain
  • Hulk has access to several Petrify Debuffs allowing him to counter high Regeneration and Power Gain.
WEAKNESSES:
  • Damage Over Time
  • Hulk only gains Gamma Radiation from damage on hits, so Damage Over Time effects will bypass this mechanic.

  • Defensive Ability Accuracy
  • Hulk’s Immortality can fail to trigger due to Ability Accuracy, champions that can lower his chance to go Immortal will have a much easier time with this brute.

  • Heal Block
  • Once Immortality ends, Hulk regenerates back all damage dealt to himself unless he is Heal Blocked, which will be a huge loss.

ABILITIES:
The following Stats and Abilities are based on a Rank 5, Level 65, 5-Star Champion


Gamma Mutate - Always Active
  • An enhanced immune system provides full immunity to the Poisons of the Battlerealm.
  • Hulk’s Regeneration Rate cannot be decreased or increased by outside sources.
  • Gain up to 2459 Attack Rating based on how much health Hulk has lost during the entire fight. This ability is based on 200% of Hulk’s Health.
RAGE - Max 25 Stacks
  • Hulk’s Medium Attacks, the first hit of his Special 1 Attack and the first and last hits of his Special 2 Attack apply a RAGE stack.
  • Consecutive RAGE Attacks build up RAGE stacks. All RAGE stacks are lost after 2 second(s) without performing a RAGE Attack. RAGE stacks do not expire during Hulk’s or his Opponent’s Special Attacks
RAGE Attacks
  • Deal a burst of 295.08 Physical Damage for each RAGE stack.
  • Deal a burst of 429.82 Direct Damage to Hulk for each RAGE stack except when using the Medium 1 Attack. Hulk cannot be knocked out by this ability.
  • If the Recoil Mastery is active, the Recoil Damage is disabled and deals a burst of 859.64 Direct Damage to Hulk for each Rank instead. Hulk cannot be knocked out by this ability.
Developer’s Note: Hulk’s damage grows with every RAGE stack, but he also deals increased self-inflicted damage, so make sure you have Immortality ready, otherwise Hulk can get himself dangerously close to getting knocked out.

Persistent Gamma Radiation - Max 100%
  • Gamma Radiation’s maximum strength is equal to 100% of Hulk’s Max Health, and scales with boosts and buffs.
  • 60% of all damage dealt to Hulk while afflicted with a Degeneration Effect is stored as Gamma Radiation.
  • 100% of all self-inflicted Damage is stored as Gamma Radiation.
  • 20% of all Damage dealt to Hulk when struck is stored as Gamma Radiation.
Developer’s Note: As you can see, Hulk will store all of his self-inflicted damage as Gamma Radiation, including Recoil Damage! So it’s not gone forever!

Immortality
  • When receiving damage that would knock out Hulk, consume 15% of Max Health as Gamma Radiation and gain an Immortality Passive, preventing death and becoming Unblockable for 8 second(s). This ability has a 50 second cooldown.
  • While active, any damage prevented by Immortality consumes an equal amount of Gamma Radiation instead. This does not apply to self-inflicted Damage.
  • When Immortality expires, consume all Gamma Radiation. Become Invulnerable and gain a Regeneration Passive, recovering 4298.2 Health plus all Gamma Radiation as Health over 1 second(s).
Developer’s Note: Hulk’s gameplay is unusual because his Health Bar will fluctuate dramatically throughout a fight. This can be useful for setting off abilities that trigger off of Health Thresholds, but also risky against Heal Block or when his Ability Accuracy is lowered.


Heavy Attacks
  • The first hit refreshes the RAGE timer and doubles the amount of RAGE stacks.
  • The last hit gains 983.6 Attack Rating for each RAGE stack.
Developer’s Note: Try landing the first hit of Hulk’s Heavy Attack and comboing into a Special 1 or Special 2 Attack for maximum RAGE stacks.



SPECIAL ATTACKS
Special 1 - Rampage
  • 60% chance to inflict a Stun Debuff lasting 1.75 seconds on the last hit.

Special 2 - Shoulder Bash
  • 100% chance to inflict a Stun Debuff lasting 3 seconds on the last hit.
  • Inflict a Suppression Debuff for each RAGE stack, reducing Defensive Power Rate by 5% for 15 second(s). Max 14 stack(s).
Developer’s Note: Hulk’s most effective damage starts off with Special 2, using the long Stun, he can chain this attack with his Special 1 and wrack up a huge amount of RAGE stacks.

Special 3 - Devil Incarnate
  • Add a flat 10% strength to Gamma Radiation.
  • Inflict a Petrify Debuff, lowering Regeneration and Ability Power Rate by up to 25% for 20 second(s).
Developer’s Note: The Special 3 Attack is the only time Hulk can net positive on his Gamma Radiation, a great ability to use while waiting for Immortality’s cooldown to expire.

Signature Ability - The Green Door
  • Hulk surges with gamma energy from the Below-Place, gaining benefits while above certain thresholds of Gamma Radiation:
  • 25%: Basic Attacks have a 5% chance to inflict a Stun Debuff, lasting 0.75 second(s).
  • 50%: When the Opponent is Immune to a Stun Effect or a Stun Effect expires, inflict a Weakness Debuff, decreasing Attack Rating by 45% for 4 second(s).
  • 75%: Inflict an indefinite Petrify Debuff, lowering Regeneration and Ability Power Rate by 75%.
Developer’s Note: Once Hulk reaches 25% Gamma Radiation, he can use his additional chance to Stun on Basic Attacks as an opening for increasing his RAGE stacks.


SYNERGY BONUSES
Alpha Flight Space Station - With Captain Marvel (Classic), Ms. Marvel
  • Hulk (Immortal): At the start of each fight inflict a Petrify Debuff, lowering Regeneration and Ability Power Rate by 40% for 8 second(s).
  • Captain Marvel (Classic), Ms. Marvel: +25% Fury Potency.

Gamma Mutates - With She-Hulk, Immortal Abomination, Sasquatch
  • Synergy Members: +5% Max Health.

Extreme Measures - With Hulkbuster, Thor, Captain America, Black Panther
  • Hulk (Immortal): Personal Stun Effects have +10% increased duration.
  • Hulkbuster, Thor, Captain America, Black Panther: Opponents suffer -10% Ability Accuracy while Stunned.

Hell and Back - With Dormammu, Mephisto
  • Hulk (Immortal): At the start of each fight, Hulk sacrifices 50% his Current Health, gaining an equal amount of Gamma Radiation.
  • Dormammu: Gain up to 75% Attack Rating based on Dark Energy Charge.
  • Mephisto: Knocking out #Villains grants +1 Soul Charge.

RECOMMENDED MASTERIES
Recoil:
  • Hulk has a special interaction with Recoil that allows him to regenerate all Recoil damage dealt to himself. Plus, he cannot die from the damage. Recoil does nothing but good things for Hulk!

Liquid Courage:
  • Poison Immunity allows Hulk to gain the attack rating bonus without suffering any additional damage.

Stupefy:
  • Hulk relies on Stunning his Opponent in order to pull off his most powerful combos. Longer stuns allow Hulk to weave in more RAGE Attacks, increasing his overall damage.
Post edited by Kabam Zibiit on
«1345

Comments

  • When does he release?
  • CrcrcrcCrcrcrc Posts: 7,631 ★★★★★

    When does he release?

    November 12th
  • CrcrcrcCrcrcrc Posts: 7,631 ★★★★★

    His synergies kinda suck.

    Hell and Back may be useful in some situations
  • Nameless_IWNameless_IW Posts: 914 ★★★
    all i saw in the videos being leaked is very average or below average numbers specially for someone called "Immortal Hulk" lol
  • StevieManWonderStevieManWonder Posts: 5,017 ★★★★★
    His synergies kinda suck.
    Crcrcrc said:

    His synergies kinda suck.

    Hell and Back may be useful in some situations
    It seems decent for Dorm, but it’s not really the change that Dorm needs. Can’t say yet how good it’ll be for Hulk and for Mephisto, no one really uses him and this isn’t helping.
  • slackerslacker Posts: 769 ★★★★
    edited November 2020
    Anyway, his heavy seem could deal massive damage at max rages
  • GardenerGardener Posts: 1,592 ★★★
    i wonder how good his sig ability will be
  • JoshuaG248_1JoshuaG248_1 Posts: 52
    edited November 2020
    Is this one first for featured arena
  • JoshuaG248_1JoshuaG248_1 Posts: 52
    Crcrcrc said:

    When does he release?

    November 12th
    Wouldn’t he come Thursday since every other week they have a new champion featured?
  • JoshuaG248_1JoshuaG248_1 Posts: 52

    Hey all, there are currently 2 Known issues with Hulk (Immortal) that we are working to address:

    - When you're healing you are not Invulnerable, and if you take damage it doesn't store as Radiation.
    - Entering immortality from degen damage triggers indefinite Invulnerability.

    Is he the featured arena champion this week
  • TheInfintyTheInfinty Posts: 1,382 ★★★★
    After watching Seatins Video I’m on the fence on one hand very good damage but on the other very little utility. My biggest problem is how short the rage stacks are 2 seconds is way to short and will end up killing him
  • ThatGuyYouSaw235ThatGuyYouSaw235 Posts: 3,071 ★★★★★
    Mike192 said:

    Mike192 said:

    Kabam, really? 5% Crit rate for Hulk? Please tell me that is a bug. That is just too low of a chance. Whats the point of even giving him that low crit rating?

    The guy has high burst and the strongest regen in game to compensate
    Regen doesn't matter if you spend 10minutes in a fight vs 1 minute using a champ who doesnt regen.
    About burst, yes thats true but dont forget its not direct damage, its physical damage so tech champs or champs with lots of armor ups are gonna make all that useless. Ofc. he is supposed to have bad matchups but that doesnt mean kabam will just give him 5% crit rate.

    At the very least, give him one of the lowest of 15%
    The burst damage threshold is enough to warrant that Hulk doesn't really need the crits
  • JoshuaG248_1JoshuaG248_1 Posts: 52
    Can someone tell me if Immortal Hulk is the featured arena prize or not?
  • CrcrcrcCrcrcrc Posts: 7,631 ★★★★★

    Can someone tell me if Immortal Hulk is the featured arena prize or not?

    Next week
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