**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Immortal Hulk/Abomination animations: Let's talk Kabam
Mr.0-8-4
Posts: 462 ★★★
Hey Kabam,
Right off the bat, I want to clarify that this thread was created to have a conversation/ provide some constructive criticism about the animations for the upcoming champs, not necessarily to whine or complain.
With that being said, is it just me or do the animations for Immortal Hulk and Immortal Abomination seem sort of clunky and very 2005? I love the way Immortal Hulk displays his savage nature in the way he fights but in comparison to OG Hulk, even his rock throws seem uninspired (not to mention smaller than OG Hulk's SP1).
Is there a reason for this? I thought Immortal Hulk was a brilliant version of Hulk? This one seems more like Savage Hulk.
As for Immortal Abomination, his special #2 and #3 look really alike? Almost like a cross between King Groot and Man-Thing. Is there any way you guys could go back to the drawing boards and make his special #3 a little more unique?
I don't mean to sound ungrateful, it's just that the quality doesn't seem to match 2020 style champs. The Hulk has always been one of the most powerful powerhouses in the Marvel universe yet his animations don't convey that. The Thing is a good example of a champ that feels heavy and powerful. We're just hoping you guys can make champs like Hulk, Juggernaut have more momentum behind their attacks.
What about you guys, any thoughts?
Right off the bat, I want to clarify that this thread was created to have a conversation/ provide some constructive criticism about the animations for the upcoming champs, not necessarily to whine or complain.
With that being said, is it just me or do the animations for Immortal Hulk and Immortal Abomination seem sort of clunky and very 2005? I love the way Immortal Hulk displays his savage nature in the way he fights but in comparison to OG Hulk, even his rock throws seem uninspired (not to mention smaller than OG Hulk's SP1).
Is there a reason for this? I thought Immortal Hulk was a brilliant version of Hulk? This one seems more like Savage Hulk.
As for Immortal Abomination, his special #2 and #3 look really alike? Almost like a cross between King Groot and Man-Thing. Is there any way you guys could go back to the drawing boards and make his special #3 a little more unique?
I don't mean to sound ungrateful, it's just that the quality doesn't seem to match 2020 style champs. The Hulk has always been one of the most powerful powerhouses in the Marvel universe yet his animations don't convey that. The Thing is a good example of a champ that feels heavy and powerful. We're just hoping you guys can make champs like Hulk, Juggernaut have more momentum behind their attacks.
What about you guys, any thoughts?
7
Comments
Abom, funny looks aside, is a little disappointing, his animations are a bit boring in my opinion.
That said, they are still good. No personal complaints from me, at least until I come back after the nightmares I will have from seeing his Face.
As for Abomination 2.0, I would redo his special #2 (maybe make it look different than Man-Thing) and give his SP3 a worthy slugfest animation.
Although thee trailer was badass!
The only thing I see might be a problem (but not sure until I can actually see real gameplay or test him myself) is that his Rage stacks fall off really quickly. Almost too quickly to be useful. Honestly, that should be how OG Hulk is. He should've been what Aegon is but with a more savage feel.
Similar to Saiyans, Hulk becomes stronger the longer he fights since he's able to increase his rage.
Just me 👀