Finally 6.2 completed
Sarvanga1_
Member Posts: 4,161 ★★★★★
I was at 6.2.2 last month when the nerf came and also I got Ultron for defeating mr sinister. So I defeated him pretty easily with my warlock but I got lazy after that.
Thanks to @Fluffy_paws run of 6.2 I too decided to carry on my run.
6.2.3 was a pretty straightforward with domino and doom. Omega boss was also defeated without any difficulty.
It was at this point that things started getting interesting. 6.2.4 Destructive feedback now here I had to alter my playstyle as I am much of a parry guy but in this quest I had to do intercepts.
I saw the paths and I saw yj at one end and hype at other. The yj path had war machine too so I thought this node combination with war machine's sp1 is certain death. So decided to take hyperion path which had mordo, miles,black panther,vision,cb. Everything was going smoothly until the JUGGERNAUT. He had buffet and cornered and I thought I would be able to defeat him with my doom. But the fight turned out to be a real nightmare when dexing his specials restored his whole health back. Then I turned to ghost but ghost was even worse for that fight. She gave him the little bit health back which doom had managed to chip in. I realised I should have brought warlock for that fight but it was too late.
I decided to take the yj path then and ghost was pretty much able to easily discard both yj and war machine who I had to be problems. After that it was easy going. The kingpin boss was easy too. One shotted him with doms.
Then came one of the worst quests in the game 6.2.5 do not go gentle .
Had to bring in quake for the first time in
my act 6 team for that mordo.
I had to adjust to this node too as it also demanded extensive intercepting. Took the hela path that ends with colossus.
Tried doom first for the first few fights but was not able to control the charges with doom so he died. Then I tried ghost and she was perfect for this and I was able to kill all of them except colossus with ghost. Had to use warlock on colossus (didn't forget to bring him this time).
Then comes the stupid boss mordo. First super thing about the boss: free revive spending. Had to revive doom and ghost.
Then went in with quake. Then I learned about the second super thing about the boss: intelligence. He just attacked me when the power gain timer was to expire so that I could not put a concussion on him and he would get a power gain buff. He destroyed me twice like this. At last after 2 revives mordo was down.
The next quest 6.2.6. Surprised no global node. I just had to remove all the linked nodes to get to the champion which was fairly simple.
Final boss fight: the champion
Had fought him in the convention clash but I knew that this was a much bigger version. Killed off the whole team for doom to get the attack bonus( I love this part of doom's kit) and went in.
I just had to do the normal combo of doom mlllh . Blitzed through all the stages before the 10% one.
Now was the easiest part I had to dex his sp1 as I had practiced in convention clash. Or so I thought. I mistimed my last dex and got ko. I revived doom and this time I did it perfectly.
Very happy to complete this chapter.
Got a 5* killmonger from the rewards.
@rocky_pantherx @lvernon would be pretty happy I guess. No need for him right now but he is a pretty good pull.
Thanks to @Fluffy_paws run of 6.2 I too decided to carry on my run.
6.2.3 was a pretty straightforward with domino and doom. Omega boss was also defeated without any difficulty.
It was at this point that things started getting interesting. 6.2.4 Destructive feedback now here I had to alter my playstyle as I am much of a parry guy but in this quest I had to do intercepts.
I saw the paths and I saw yj at one end and hype at other. The yj path had war machine too so I thought this node combination with war machine's sp1 is certain death. So decided to take hyperion path which had mordo, miles,black panther,vision,cb. Everything was going smoothly until the JUGGERNAUT. He had buffet and cornered and I thought I would be able to defeat him with my doom. But the fight turned out to be a real nightmare when dexing his specials restored his whole health back. Then I turned to ghost but ghost was even worse for that fight. She gave him the little bit health back which doom had managed to chip in. I realised I should have brought warlock for that fight but it was too late.
I decided to take the yj path then and ghost was pretty much able to easily discard both yj and war machine who I had to be problems. After that it was easy going. The kingpin boss was easy too. One shotted him with doms.
Then came one of the worst quests in the game 6.2.5 do not go gentle .
Had to bring in quake for the first time in
my act 6 team for that mordo.
I had to adjust to this node too as it also demanded extensive intercepting. Took the hela path that ends with colossus.
Tried doom first for the first few fights but was not able to control the charges with doom so he died. Then I tried ghost and she was perfect for this and I was able to kill all of them except colossus with ghost. Had to use warlock on colossus (didn't forget to bring him this time).
Then comes the stupid boss mordo. First super thing about the boss: free revive spending. Had to revive doom and ghost.
Then went in with quake. Then I learned about the second super thing about the boss: intelligence. He just attacked me when the power gain timer was to expire so that I could not put a concussion on him and he would get a power gain buff. He destroyed me twice like this. At last after 2 revives mordo was down.
The next quest 6.2.6. Surprised no global node. I just had to remove all the linked nodes to get to the champion which was fairly simple.
Final boss fight: the champion
Had fought him in the convention clash but I knew that this was a much bigger version. Killed off the whole team for doom to get the attack bonus( I love this part of doom's kit) and went in.
I just had to do the normal combo of doom mlllh . Blitzed through all the stages before the 10% one.
Now was the easiest part I had to dex his sp1 as I had practiced in convention clash. Or so I thought. I mistimed my last dex and got ko. I revived doom and this time I did it perfectly.
Very happy to complete this chapter.
Got a 5* killmonger from the rewards.
@rocky_pantherx @lvernon would be pretty happy I guess. No need for him right now but he is a pretty good pull.
9
Comments
Rank the Killmonger. (But seriously, congrats. I remember the pain of exploration all too well)
(Hurry up and get to level 60)
The war machine on destructive feedback was evil.
My team for the quest was
NF for attack bonus and to eat damage from Magik-died at Gulk.
OR for Blade and Magik- died at Magik
Sorcerer Supreme for iceman and champion- died at champion
SymSup for Champion- used one revive and got him to 10%
CAIW: a bunch of the path fights and the Champion- used one revive on him.
Mine looks much less cool
I didn't have either of those.