Ronin doesnt removes Thing's rock stacks while inflicting bleed from Special Attack 2

AgresssorAgresssor Member Posts: 251 ★★
Hello, i tested Ronin againts Thing and looks like its bugged, the last hit of Ronin's Special Attack 2 inflicts a bleed for each active cruelty passive, so 7 stacks of cruelty = 7 stacks of bleed but againts Thing, Ronin's SP 2 with 7stacks of cruelty removes only 1 rock stack instead of 7 rock stacks.
Is this the way it should be ? logically 7 stacks of the bleed should immediately remove 7 stacks of rocks stacks instead of 1.

As you can see here, before the last hit of SP 2 lands Thing had 13 rocks stacks and after the last hit rocks stacks goes down to 11, so -1 rock from sword attack beacause it's also triggers bleed and another -1 rock from 7 stacks of cruelty instead of -7 rocks.

So it's should be from 13 rocks to 5 rocks. 7 stacks of bleeds counts as 1 instead of 7.



And also is there a mistake/typo in the description of his 3 special attack in Russian language.

It says: Special Attack 3 removes all passive fury instead of passive cruelties.






Comments

  • A_NAZA_NAZ Member Posts: 713 ★★★
    I think it’s because all 7 bleeds are applied at once and the wording is “every time thing would be inflicted with a bleed” or something like that. Similar to the interaction that triggering multiple buffs at once has with buffet. Not certain, but that would be my guess
  • Mother_FlerkenMother_Flerken Member Posts: 523 ★★★
    That's how Thing works, whenever a bleed would be applied (doesn't matter if 1 or 7 bleeds applied), Thing removes 3 rock stacks and this can't happen more than once every 2 seconds.
  • AgresssorAgresssor Member Posts: 251 ★★
    A_NAZ said:

    I think it’s because all 7 bleeds are applied at once and the wording is “every time thing would be inflicted with a bleed” or something like that. Similar to the interaction that triggering multiple buffs at once has with buffet. Not certain, but that would be my guess

    " Thing removes 3 Rock Stack(s) when he would receive a Bleed. This can’t occur more than once every 2 second(s). "

    So 1 bleed removes 3 rock stacks, but here only 2 rocks removed, from 13 to 11.

    Very strange interaction with 7 stacks of bleed and Thing rock stacks. If 1 bleed removes 3 rocks so 7 stacks of bleed removes 21 rocks ( logically )


  • AgresssorAgresssor Member Posts: 251 ★★
    edited November 2020
    Mattyy said:

    That's how Thing works, whenever a bleed would be applied (doesn't matter if 1 or 7 bleeds applied), Thing removes 3 rock stacks and this can't happen more than once every 2 seconds.

    So why from 13 rocks to 11 and instead of 10 ?
  • Mother_FlerkenMother_Flerken Member Posts: 523 ★★★
    Agresssor said:

    A_NAZ said:

    I think it’s because all 7 bleeds are applied at once and the wording is “every time thing would be inflicted with a bleed” or something like that. Similar to the interaction that triggering multiple buffs at once has with buffet. Not certain, but that would be my guess

    " Thing removes 3 Rock Stack(s) when he would receive a Bleed. This can’t occur more than once every 2 second(s). "

    So 1 bleed removes 3 rock stacks, but here only 2 rocks removed, from 13 to 11.

    Very strange interaction with 7 stacks of bleed and Thing rock stacks. If 1 bleed removes 3 rocks so 7 stacks of bleed removes 21 rocks ( logically )


    It only looks like 2 are being removed but that last hit (which inflicts the bleed) is a hit on Thing so he'd be at 14 and minus 3 = the 11 you then see.
  • AgresssorAgresssor Member Posts: 251 ★★
    Mattyy said:

    Agresssor said:

    A_NAZ said:

    I think it’s because all 7 bleeds are applied at once and the wording is “every time thing would be inflicted with a bleed” or something like that. Similar to the interaction that triggering multiple buffs at once has with buffet. Not certain, but that would be my guess

    " Thing removes 3 Rock Stack(s) when he would receive a Bleed. This can’t occur more than once every 2 second(s). "

    So 1 bleed removes 3 rock stacks, but here only 2 rocks removed, from 13 to 11.

    Very strange interaction with 7 stacks of bleed and Thing rock stacks. If 1 bleed removes 3 rocks so 7 stacks of bleed removes 21 rocks ( logically )


    It only looks like 2 are being removed but that last hit (which inflicts the bleed) is a hit on Thing so he'd be at 14 and minus 3 = the 11 you then see.
    It may well be, although who knows besides the developers themselves,
    if 7 stacks of the bleed applied at once would remove 21 stones, he would become more playable against Thing

    In Thing abilities says " Thing removes 3 Rock Stack(s) when he would receive a Bleed " how should it be the interaction with bleeds which applies multiple stacks at once like Ronin's SP 2

  • Mother_FlerkenMother_Flerken Member Posts: 523 ★★★
    Logic.

    It can only be triggered ONCE every 2 seconds, if it applied for all the bleeds applied in that instance it wouldn't be once.

    Pretty simple, 3 rock stacks are removed when a bleed would be applied and cant happen more than once every 2 seconds.
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