Welp, since white Mags' prefight has finally been fixed...

I guess it's time to go back into LoL to do my remaining 5 paths with this team:

Turns out that the prefight bug and the freezing issues kinda turned out to be a good thing (in only one regard): that's for the fact that I wouldn't even have had Nick and Quake as 5*s if I had been able to go in earlier (coz I pulled them recently), and would have gone in with my 3* Nick and 4* Quake, who obviously wouldn't have done anything other than the evade charges. But for the virtue of the fact that I now have them as 5/65 and awakened (Nick), and also decided to put in points to max deep wounds (which I wouldn't have done if I didn't have Nick as a 5*) AA now has longer bleed duration, which can help if the AI isn't cooperative (which is pretty much always the case in there 🙄). Also, Nick can help on fights like spidergwen, Thor, Jane Foster, and other evaders, enabling me to save some of white Mags' persistent charges on certain paths, possibly for maestro. And IDK, I guess Quake could be useful to clean up a few fights ¯\_(ツ)_/¯. And of course, Guilly for like 95% of the fights.
Nevertheless, I'd still rather stall a bit to see if the freezing issues go anywhere. Probably finish up with exploring 6.1, Variant 2 and Variant 5.
(P.S. blue cyclops is the worst fight in labyrinth imo, and I will fight anybody that says otherwise!)

Turns out that the prefight bug and the freezing issues kinda turned out to be a good thing (in only one regard): that's for the fact that I wouldn't even have had Nick and Quake as 5*s if I had been able to go in earlier (coz I pulled them recently), and would have gone in with my 3* Nick and 4* Quake, who obviously wouldn't have done anything other than the evade charges. But for the virtue of the fact that I now have them as 5/65 and awakened (Nick), and also decided to put in points to max deep wounds (which I wouldn't have done if I didn't have Nick as a 5*) AA now has longer bleed duration, which can help if the AI isn't cooperative (which is pretty much always the case in there 🙄). Also, Nick can help on fights like spidergwen, Thor, Jane Foster, and other evaders, enabling me to save some of white Mags' persistent charges on certain paths, possibly for maestro. And IDK, I guess Quake could be useful to clean up a few fights ¯\_(ツ)_/¯. And of course, Guilly for like 95% of the fights.
Nevertheless, I'd still rather stall a bit to see if the freezing issues go anywhere. Probably finish up with exploring 6.1, Variant 2 and Variant 5.
(P.S. blue cyclops is the worst fight in labyrinth imo, and I will fight anybody that says otherwise!)
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Comments
NF + quake is an overrated synergy for LOL. KO’d NF is okay 👌.
It would have been nice to have a spot for Void when I go up against doctor strange, but I think AA can handle him with the prefight.
Since g99 doesn’t need the heimdell+Loki synergy, she would benefit from the heimdell+hela(Angela) synergy. Evade charges can help her keep her combo I understand.
TIA 🙂
Guess I'm gonna have to find out on my own 😓
What was the proof?
I've contacted Boo, so let's hope it goes through.
I went pretty in-depth 😭