**Mastery Loadouts**
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Don’t be an idiot like me!

Just a reminder for everyone doing act 7 content that the quest does NOT finish after the boss and you have to move to the end node. I spent 30 mins doing a path and boss and whilst waiting for energy to finish, decided to scout my next path. As usual after doing this, I exited out to choose new champs for the next path forgetting I hadn’t finished the quest. *facepalm* Morale of the story: don’t be stupid, and finish the quest!! :)

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    Colinwhitworth69Colinwhitworth69 Posts: 7,185 ★★★★★
    Yeah I do not get why they put that extra step in there. What's the point? Only inviting people to make this same mistake, and for what? What is the reason that you have to move after the boss?

    When I did the beta testing on Act 7, I had assumed there was going to be a fight added on the last step -- a fight they were not going to show us during beta. Wrong. Just to burn a bit more energy I guess.
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    horrendous_toohorrendous_too Posts: 228 ★★
    I assume it has more to do with making it so they can have multiple boss fights, but you still need to get to the skull shaped node to exit the quest. So rather than try to make multiple quest end nodes they made it so you move to the end after each boss fight.
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    CrcrcrcCrcrcrc Posts: 7,940 ★★★★★
    edited December 2020

    Yeah I do not get why they put that extra step in there. What's the point? Only inviting people to make this same mistake, and for what? What is the reason that you have to move after the boss?

    When I did the beta testing on Act 7, I had assumed there was going to be a fight added on the last step -- a fight they were not going to show us during beta. Wrong. Just to burn a bit more energy I guess.

    I believe it is because the quest game code relies on having one exit point
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    Thecrusher_9756Thecrusher_9756 Posts: 772 ★★★

    Yeah I do not get why they put that extra step in there. What's the point? Only inviting people to make this same mistake, and for what? What is the reason that you have to move after the boss?

    When I did the beta testing on Act 7, I had assumed there was going to be a fight added on the last step -- a fight they were not going to show us during beta. Wrong. Just to burn a bit more energy I guess.

    I agree it is a bit annoying hopefully in future quests they can find a way to make it work without the extra nodes but it is what it is I guess
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    Thecrusher_9756Thecrusher_9756 Posts: 772 ★★★
    Crcrcrc said:

    Yeah I do not get why they put that extra step in there. What's the point? Only inviting people to make this same mistake, and for what? What is the reason that you have to move after the boss?

    When I did the beta testing on Act 7, I had assumed there was going to be a fight added on the last step -- a fight they were not going to show us during beta. Wrong. Just to burn a bit more energy I guess.

    I believe it is because the quest game code relies on having one exit point
    That makes a lot of sense now...
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    Colinwhitworth69Colinwhitworth69 Posts: 7,185 ★★★★★
    Crcrcrc said:

    Yeah I do not get why they put that extra step in there. What's the point? Only inviting people to make this same mistake, and for what? What is the reason that you have to move after the boss?

    When I did the beta testing on Act 7, I had assumed there was going to be a fight added on the last step -- a fight they were not going to show us during beta. Wrong. Just to burn a bit more energy I guess.

    I believe it is because the quest game code relies on having one exit point
    Oh because of the multiple bosses, right? Makes sense then I guess.
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