Legends Run and Emergency Maintenance
So I had my legends run for Book 2 all planned out. Hours spent planning out my teams, which paths I would run under which boosters. A large chunk of my paths I planned to run with ghost. About 3/4 done, and I use my last tech 200% booster, tech 12% booster, 30% attack and health and 20% attack.
Did one fight and game goes down for emergency maintenance. By the time it’s back up, my boosts have expired. I have no more tech 200% boost...and the difference between the 200% and the 150% is a lot of time. It’s spamming sp2s and ending fights vs being forced to throw another combo first.
Put in a ticket with Kabam, and get the generic “we got a lot of complaints just like this” response.
I put HOURS and HOURS into planning, put forward my best resources. It was my best shot to get Weapon X. Getting boosts back or some compensation isn’t my goal, it’s this:
If someone finishes a legends run, and during that run there was emergency maintenance, they should get it. One outside of the 100, sure, but there isn’t any other way to compensate or make it right. People making legends runs plan this out: from boosts in game to childcare or other things out of game. And if something happens on Kabams end that negatively affects that, then it shouldn’t be the player losing out.