How useful is Medusa's sig ability?
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So I have 2 cosmic gems: one I'm saving for Hype, the other for any good cosmic. I have opened about a dozen duals without getting any good cosmic except Medusa and I've given up after pulling Drax and The Champion back to back.
So my question is: do the furies from her sig ability make a difference to her damage? I don't care much for the autoblock as I have no plans to max sig her.
So my question is: do the furies from her sig ability make a difference to her damage? I don't care much for the autoblock as I have no plans to max sig her.
How useful is Medusa's sig ability? 35 votes
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Corvus would be nice though 🤤
She's still The Best Robots Counter, she counters some Annoying Nodes like the ones that require 3 Buffs on You or Debuffs on the Enemy respectively to deal Damage (Diss Track and I forget the name of the other) as well Caustic Temper, she's a Great Mysterio Counter, her Damage is general is still Amazing and doesn't even require Synergies (though if you bring Black Bolt she gets 6 Furies instead of 3 which is pretty great).
Mines still at Rank 3 which is a Disservice because she still puts in so much work, even against Cav Boss Robots and Mysterios she still Slays Everytime.
Don't listen to that guy, she's still as Solid as she was Day 1, yeah she might not have gained a Ton of New Unique Things besides a Mysterio Counter (also does well at keeping IMIW's Armor Passives under Control) since her release but her Ability to shut down those Annoying Nodes and Robots Completely has not gotten any less useful. Also you're just lying to yourself if you try to say Medusa's Damage isn't still great, and that Damage goes across All Fights (Well besides the Occasional Colossus or BWCV but every champion has Problem Fights).
Don't pay attention to those who say that since she is no longer beyond god tier then she's worthless. It is true that Red Magneto took away some of her relevance as a robot killer, but the truth of the matter is that Medusa is still arguably better for ROBOTS than Magneto, because Mags cannot shut down robot power gain nor ability accuracy to -100% like Medusa does. Problem
Is that people prefer to invest in Magneto because he's second best against Robots, but #1 against other non robot METAL champs , for which Medusa may not be the answer. So you will definitely get more bang for your buck investing on Magnetos instead than on Medusa, but that doesn't take away the fact that she is still #1 robot killer. She's poison immune, so that's some extra utility she has against Magneto.
Another important consideration of awakening her , besides the fact that doing so does indeed make her even more lethal at what she does best (which is to kill robots) is that it makes her for a ton of problematic nodes, which have already been mentioned here in the thread. In particular, awakening her makes her usable on the cosmic chapter of Cavalier EQ, because those furies convert into the needed aptitudes of the global node... and there's plenty of Robots to kill in that chapter so there you go, another reason to awaken her.
Last but not least, do you have a 6* R1 Black Bolt sitting around that never sees the light of day? Well, give him purpose and pair him with a duped Medusa... giving her 6 furies instead of just three and making her even more ridiculously overpowered. For example, back when I faced 6.1.5 post tuneup Crossbones, I didn't have any of his prime counters (such as Warlock, G2099, Hyperion, etc). How did i beat him then? Well my duped Medusa with BB synergy took away like 35%-40% of Crossbones' health in one single shot. The rest I finished him with CMM.