Vision (Age of Ultron) Rework Concept

In celebration of WandaVision, I thought it would be fun to give the MCU version of Vision a rework in the hopes that we can see a powerhouse questing duo with the new Scarlet Witch (when she comes out) and the MCU Vision. My concept is as follows:

Vision

Class: Tech

General: Vision now hovers over the ground while in the arena, instead of standing. Changes to his basic attacks, heavy attack, and special attack 2 animations.
Heavy Attack Animation - Vision extends his arms, while using his intangibility to phase, before sweeping his arms out in opposite directions (like what he does to the ultron drone).
Special Attack 2 Animation - Vision beams the opponent with an energy blast from the mind stone, then flies backwards in an upward loop, and hits into the opponent in a cannonball position (like what he does to Ant-Man in Giant-Man form).

Signature Ability - (The Mind Stone):
Vision draws strength from the Mind Stone: Gain an indefinite Fury passive, increasing attack rating by 25 to 100%.
Vision draws knowledge from the Mind Stone: Increase Ability Accuracy by 50 to 200%.

Passive: As a synthezoid, Vision is immune to both Bleed and Poison effects.

Synthezoid Modes: Vision can cycle through three Synthezoid Modes: Durability, Density, and Intangibility. Vision starts the fight in Durability Mode. Vision cycles through his three modes by ending a combo with a fourth light attack. If any mode if disabled, he will return to Durability Mode.

Durability Mode: Due to his vibranium construct, Vision gains an indefinite Armor Up buff, increasing his armor rating by +1000. If the Armor Up ends for any reason, 100% to gain it back after 4 seconds.

Density Mode: Due to his ability to increase his own density, Vision gains an indefinite Unstoppable buff, allowing him to stand his ground when being attacked. When directly struck by the opponent, the Unstoppable buff will expire after 4 seconds. Blocked hits will not start this timer. When he loses the Unstoppable buff after being struck or for any reason, he will return to Durability Mode.

Intangibility Mode: Due to his ability to phase through solids, Vision gains an indefinite Phase buff, causing incoming attacks to miss. When Vision causes the opponent to miss, the Phase buff will expire after 4 seconds. Blocked hits will not be caused to miss and will not start this timer. When he loses the Phase buff after the opponent misses or for any reason, he will return to Durability Mode.

Heavy Attacks: Drain 10% of the opponent’s power. Cooldown 10 seconds.

Special Attack 1: Power Burns 40% of the opponent’s power and deals direct damage proportional to the lost power.
While in Durability Mode: Life Steal 5% health and deal the same amount of health that Vision gained to the opponent as energy damage.
While in Density Mode: Inflict a Heal Block debuff, blocking all healing, for 15 seconds.
While in Intangibility Mode: Inflict a Taunt debuff, reducing attack and increasing the chance of special attack activation, for 7 seconds.

Special Attack 2: Power Burns 100% of the opponent’s power and deals direct damage proportional to the lost power.
While in Durability Mode: Gain an Indestructible buff, granting Vision immunity to all damage, for 10 seconds.
While in Density Mode: Gain a Subdue buff, granting Vision a 20% chance to stun the opponent when striking them, for 10 seconds. While the opponent is stunned, each hit will drain 5% of a bar of power. Each stun lasts 2 seconds and they cannot stack.
While in Intangibility Mode: Gain a Combat Power Rate buff, granting Vision a +40% combat power rate increase, for 10 seconds.

Special Attack 3: Power Burns 50% of the opponent’s power and deals direct damage proportional to the lost power. Apply a 5 second Power Lock debuff, preventing any power gain.

Synergies:

“WandaVision” with new Scarlet Witch-
Vision: Synthezoid Mode buffs gained during the Special Attack 2 gain a +5 second duration.
New Scarlet Witch: Unavailable :(

“Worthy” with Thor-
Vision: Start the fight with 1 bar of power. Additionally, gain 1 bar of power every 30 seconds.
Thor: Gain an indefinite True Damage buff, ignoring all armor and resistances on the opponent.

“Mind Stone Hunters” with Corvus Glaive, Proxima Midnight, and Cull Obsidian-
Vision: Gain +1000 critical rating
Corvus Glaive: Gain a Vigilance buff, preventing his attacks from missing, as long as Glaive’s immunity is active.
Proxima Midnight: All 3 missions are activated at the start of the fight and Proxima can complete them in any order. Additionally, once all missions are complete, she will gain an indefinite True Accuracy buff, allowing her to bypass Evade and Auto Block.
Cull Obsidian: Gain +10 second duration on Thanos’ Favor buffs.

“We Don’t Trade Lives” with Captain America (Infinity War):
All Champions: Gain +500 Physical Resistance and +500 Energy Resistance.

Thanks for reading, let me know what you think!
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