T2A shortage fix!! Take 2

TitoBandito187TitoBandito187 Member Posts: 2,072 ★★★★
edited February 2021 in Suggestions and Requests
[Removed by Moderator]

Hard pass. T2A shouldn't cost this much or be so rare in game that an offer like this would even be considered going live.


Post edited by Kabam Porthos on

Comments

  • This content has been removed.
  • GardenerGardener Member Posts: 1,601 ★★★
    the best way to get T2A is from glory now making AQ almost mandatory
  • winterthurwinterthur Member Posts: 8,065 ★★★★★
    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    Or if willing, choose rank-up material from SQ.

    I am not an active player, and each time I see the shards, I am like, sigh, then I choose rank-up materials option which have T2A.
  • winterthurwinterthur Member Posts: 8,065 ★★★★★

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
  • TitoBandito187TitoBandito187 Member Posts: 2,072 ★★★★

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
    Someone's gotta keep the lights on for the FTP. If the prices were reasonable, I bet there would be more casual spenders too.

    Ultimately, T2A shouldn't be so coveted in the game. But, if kabam is going to put a pay wall up, it shouldn't be your prison wallet taking the beating either.
  • GroundedWisdomGroundedWisdom Member Posts: 36,580 ★★★★★
    What shortage?
  • winterthurwinterthur Member Posts: 8,065 ★★★★★

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
    Ultimately, T2A shouldn't be so coveted in the game.
    At my level, it is T1A, I have 18 5-Star champs waiting for T1A to rank 2.

    I suppose bottlenecks are obstacle depending on progression level.

  • GroundedWisdomGroundedWisdom Member Posts: 36,580 ★★★★★

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
    Ultimately, T2A shouldn't be so coveted in the game.
    At my level, it is T1A, I have 18 5-Star champs waiting for T1A to rank 2.

    I suppose bottlenecks are obstacle depending on progression level.

    Well that's the point. There's always going to be some Resource that paces growth and that changes depending on where the game is at and where we are at. We're never going to have a steady supply of everything. No one could progress that way. That would be a homeostasis that would halt anyone from growing. Resource management and waiting for one or two to accumulate is part of the game.
  • DNA3000DNA3000 Member, Guardian Posts: 19,692 Guardian

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
    Someone's gotta keep the lights on for the FTP. If the prices were reasonable, I bet there would be more casual spenders too.
    If the prices were lower, people would feel more *compelled* to spend. As it is, Kabam doesn't need more spenders to keep the lights on. They make enough every month to light up half the surface of the moon.

    The one thing I *don't* want Kabam to do is lower prices for scarce resources. That turns the game into pay to play. People claim the game is already pay to play, but to be blunt that's embarrassingly wrong. Everything you need to do all the content in the game and even reach the top 1% of the players of the game is earnable in-game with no money. That's QED.

    Cash offers should generally, and almost always have low value. If you want to spend your way ahead of everyone else, you should pay dearly for that privilege. And no one should ever be advocating solving a problem that everyone faces by selling the solution for money most players don't spend.
  • TitoBandito187TitoBandito187 Member Posts: 2,072 ★★★★
    I don't think kabam should give cheap resources for everything either and t5cc being the rarest should still be a relative premium, but they set the bar with 4th of July TB deals on that already.

    T2A on the other hand is only rare because of a new shortage in game that was purposely put there recently. Should we expect 4th of July deals all the time, no. But the difference in today's deal and 4th of July is night and day for the same $50.

    Not only could you get all the units, but 12,500 6* shards, 20 6* sig stones, 4 T2A and 1m gold. For the same price, today you could get literally half the item value and no units.



  • Colonaut123Colonaut123 Member Posts: 3,091 ★★★★★
    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    They want you to spend glory on rank-up materials, so you spend units on alliance pots rather than glory.
  • DrZolaDrZola Member Posts: 9,131 ★★★★★
    DNA3000 said:

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
    Someone's gotta keep the lights on for the FTP. If the prices were reasonable, I bet there would be more casual spenders too.
    If the prices were lower, people would feel more *compelled* to spend. As it is, Kabam doesn't need more spenders to keep the lights on. They make enough every month to light up half the surface of the moon.

    The one thing I *don't* want Kabam to do is lower prices for scarce resources. That turns the game into pay to play. People claim the game is already pay to play, but to be blunt that's embarrassingly wrong. Everything you need to do all the content in the game and even reach the top 1% of the players of the game is earnable in-game with no money. That's QED.

    Cash offers should generally, and almost always have low value. If you want to spend your way ahead of everyone else, you should pay dearly for that privilege. And no one should ever be advocating solving a problem that everyone faces by selling the solution for money most players don't spend.
    The current offers get an A-plusplus in that regard then. Well done!

    Dr. Zola
  • Shamir51Shamir51 Member Posts: 934 ★★★★

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
    Ultimately, T2A shouldn't be so coveted in the game.
    At my level, it is T1A, I have 18 5-Star champs waiting for T1A to rank 2.

    I suppose bottlenecks are obstacle depending on progression level.


    Can you list the 18 5* champs please? Genuinely curious to see who they all are.
  • winterthurwinterthur Member Posts: 8,065 ★★★★★
    @Shamir51 said:

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
    Ultimately, T2A shouldn't be so coveted in the game.
    At my level, it is T1A, I have 18 5-Star champs waiting for T1A to rank 2.

    I suppose bottlenecks are obstacle depending on progression level.


    Can you list the 18 5* champs please? Genuinely curious to see who they all are.
    All 18 in image below.


  • DrZolaDrZola Member Posts: 9,131 ★★★★★
    Most 5* rarely see the light of day unless they are going to R4/5.





    Dr. Zola
  • DemonzfyreDemonzfyre Member Posts: 22,071 ★★★★★

    I don't think kabam should give cheap resources for everything either and t5cc being the rarest should still be a relative premium, but they set the bar with 4th of July TB deals on that already.

    T2A on the other hand is only rare because of a new shortage in game that was purposely put there recently. Should we expect 4th of July deals all the time, no. But the difference in today's deal and 4th of July is night and day for the same $50.

    Not only could you get all the units, but 12,500 6* shards, 20 6* sig stones, 4 T2A and 1m gold. For the same price, today you could get literally half the item value and no units.



    What shortage was purposely put in game? Is this a fact thing or just another half cocked conspiracy theory?

    I wish people knew and understood more about what targeted marketing is. Kabam has a long, long history of changing up offers with similar items at different prices. They are always testing the waters to see what people will buy and how much of it. We are seeing more and more offers now that have multiple opportunities to but the same offer. That wasn't something we saw in the past.

    Lets take the recent AQ/AW offer that came up a week ago. That offer has only gotten better and better with time. It used to be a 1-time buy but now it's 3 times. The value in that offer is insane when you piece out the value of the items by themselves. They are offering more to that and more opportunities for that offer because tons and tons of people are buying it.

    In all honesty, 1 T2A used to cost $50 and 4500 T5B also cost $50 or more. Offers back then didn't have gold attached either. This offer is meant to entice that person who needs these resources quickly. I picked up one of the lesser ones because i'm short on T4CC after ranking 6*'s. Running map 7, I usually am able to get T2A fairly frequently.

    These offers will never ever be the place to get all the resources. You seem to think Kabam has purposely put a shortage of T2A out there. 6* shards are becoming more and more available, which means more rankups. It takes 7 T2A to take a 6* to R2. If people had bad ranking habits with 5*'s, they are most likely going to have bad habits with 6*'s. When 5*'s came out, everyone was begging for more T4CC/T4B and T1A. There's always going to be something that isn't quite as available as something else.
  • DrZolaDrZola Member Posts: 9,131 ★★★★★
    edited February 2021

    I don't think kabam should give cheap resources for everything either and t5cc being the rarest should still be a relative premium, but they set the bar with 4th of July TB deals on that already.

    T2A on the other hand is only rare because of a new shortage in game that was purposely put there recently. Should we expect 4th of July deals all the time, no. But the difference in today's deal and 4th of July is night and day for the same $50.

    Not only could you get all the units, but 12,500 6* shards, 20 6* sig stones, 4 T2A and 1m gold. For the same price, today you could get literally half the item value and no units.



    What shortage was purposely put in game? Is this a fact thing or just another half cocked conspiracy theory?

    I wish people knew and understood more about what targeted marketing is. Kabam has a long, long history of changing up offers with similar items at different prices. They are always testing the waters to see what people will buy and how much of it. We are seeing more and more offers now that have multiple opportunities to but the same offer. That wasn't something we saw in the past.

    Lets take the recent AQ/AW offer that came up a week ago. That offer has only gotten better and better with time. It used to be a 1-time buy but now it's 3 times. The value in that offer is insane when you piece out the value of the items by themselves. They are offering more to that and more opportunities for that offer because tons and tons of people are buying it.

    In all honesty, 1 T2A used to cost $50 and 4500 T5B also cost $50 or more. Offers back then didn't have gold attached either. This offer is meant to entice that person who needs these resources quickly. I picked up one of the lesser ones because i'm short on T4CC after ranking 6*'s. Running map 7, I usually am able to get T2A fairly frequently.

    These offers will never ever be the place to get all the resources. You seem to think Kabam has purposely put a shortage of T2A out there. 6* shards are becoming more and more available, which means more rankups. It takes 7 T2A to take a 6* to R2. If people had bad ranking habits with 5*'s, they are most likely going to have bad habits with 6*'s. When 5*'s came out, everyone was begging for more T4CC/T4B and T1A. There's always going to be something that isn't quite as available as something else.
    Cf. @DNA3000 posts elsewhere, but I think the issue is disparity between T5b availability versus T2a availability.

    I’ve got to be careful with my recommendations lest they manifest for real in game, but the simplest way to resolve is to cut down T5b availability. Ergo, T2a shortage over!

    Dr. Zola
  • TitoBandito187TitoBandito187 Member Posts: 2,072 ★★★★
    edited February 2021
    @Demonzfyre
    I'm not expecting everyone to agree with me, but it should be pointed out so people can make their own decisions on the matter and vocalize this with Kabam to try and make a difference if they feel strongly enough. If you don't then, that's fine, but let the people with the issue have their voice. The forum is so full of "it doesn't effect me, so it's not a real issue"; personally, I don't care if you see or feel the issue or not. I do care that I see and feel the issue and that others do as well. And I understand if you don't care that I care, but it's my thread and I want to discuss it.

    @DrZola 's reply is what I'm getting at. T2A has been left out of the latest game content rewards and the majority of unit deals sine last July (honestly haven't seen any of late until today's and it's a horrible value compared to other ones we've seen in the past). They are giving T5B (a newer and should be less common resource) fairly liberally in the story mode rewards, in TB daily crystals and of course, pay offers, but not including T2A (a resource that has been in game for over 3 years and pretty available in all new content up until Thronebreaker became a thing and Act 7.1 came out and is needed more in conjunction with T5B for 5* and 6* rankups). Why did they omit T2A in the exploration and completion rewards if 1) you can't use T5B without T2A 2) it's been there throughout the latter part of Act 5 and all of Act 6 and 3) why have they been missing from pay deals for the most part or when available, the price has been hiked up?

    T2A has been a common reward for the past few years. It has been needed for 5* rankups (R3-R4=4 and R4-R5=6) and still a requirement for 6* (R1-R2=7 and R2-R3=8). So we are getting more 6* champs and more T5B to rank them, but T2A has been toned down recently and pay deal value for them has gone backwards and offering less than before and/or charging more than before.

    For those that this does not impact directly, of if they don't see the subtle manipulation of T2A accessibility and cost, well, it is what it is.

    --------------------

    Back to the original point at hand, the reason I created the thread is to show how the purposeful lack of in game T2A, but increased demand for it, are driving ridiculous pay offers.

    Compare yesterdays $50 deal with 4th of July $5 deal. Back in July, essentially you could get almost exactly the same resources for for $10 and you'd get some units on top of it. And yes, I understand that 4th of July and Cyber Weekend are supposed to have "amazing value", but when the resources you're paying for are the same and the price is that different in an offer that comes out 6 months later, it should be pointed out so people see the trend.

    * 2020 4th of July
    $ 5.00 = 1 x T2A, 9,500 T5B, 50K gold, 135 units
    $50.00 = 4 x T2A, 12,500 6* shards, 20 x 6* sig stones, 1M gold, 1,450 units

    * 2020 Cyber Weekend
    $100.00 = 4 x T2A and some other good stuff, but that was the only offer that provided T2A.
    All of the other offers gave T5B and/or 6* shards/crystals, but 0 x T2A

    * Feb 2020 pay offer
    $50.00 = 2 x T2A, 22,500 T5B, 500K gold and 0 units
    Again, just compare this to the $5.00 offer on 4th of July for what you pay and what you get.
  • DemonzfyreDemonzfyre Member Posts: 22,071 ★★★★★

    @Demonzfyre
    I'm not expecting everyone to agree with me, but it should be pointed out so people can make their own decisions on the matter and vocalize this with Kabam to try and make a difference if they feel strongly enough. If you don't then, that's fine, but let the people with the issue have their voice. The forum is so full of "it doesn't effect me, so it's not a real issue"; personally, I don't care if you see or feel the issue or not. I do care that I see and feel the issue and that others do as well. And I understand if you don't care that I care, but it's my thread and I want to discuss it.

    @DrZola 's reply is what I'm getting at. T2A has been left out of the latest game content rewards and the majority of unit deals sine last July (honestly haven't seen any of late until today's and it's a horrible value compared to other ones we've seen in the past). They are giving T5B (a newer and should be less common resource) fairly liberally in the story mode rewards, in TB daily crystals and of course, pay offers, but not including T2A (a resource that has been in game for over 3 years and pretty available in all new content up until Thronebreaker became a thing and Act 7.1 came out and is needed more in conjunction with T5B for 5* and 6* rankups). Why did they omit T2A in the exploration and completion rewards if 1) you can't use T5B without T2A 2) it's been there throughout the latter part of Act 5 and all of Act 6 and 3) why have they been missing from pay deals for the most part or when available, the price has been hiked up?

    T2A has been a common reward for the past few years. It has been needed for 5* rankups (R3-R4=4 and R4-R5=6) and still a requirement for 6* (R1-R2=7 and R2-R3=8). So we are getting more 6* champs and more T5B to rank them, but T2A has been toned down recently and pay deal value for them has gone backwards and offering less than before and/or charging more than before.

    For those that this does not impact directly, of if they don't see the subtle manipulation of T2A accessibility and cost, well, it is what it is.

    --------------------

    Back to the original point at hand, the reason I created the thread is to show how the purposeful lack of in game T2A, but increased demand for it, are driving ridiculous pay offers.

    Compare yesterdays $50 deal with 4th of July $5 deal. Back in July, essentially you could get almost exactly the same resources for for $10 and you'd get some units on top of it. And yes, I understand that 4th of July and Cyber Weekend are supposed to have "amazing value", but when the resources you're paying for are the same and the price is that different in an offer that comes out 6 months later, it should be pointed out so people see the trend.

    * 2020 4th of July
    $ 5.00 = 1 x T2A, 9,500 T5B, 50K gold, 135 units
    $50.00 = 4 x T2A, 12,500 6* shards, 20 x 6* sig stones, 1M gold, 1,450 units

    * 2020 Cyber Weekend
    $100.00 = 4 x T2A and some other good stuff, but that was the only offer that provided T2A.
    All of the other offers gave T5B and/or 6* shards/crystals, but 0 x T2A

    * Feb 2020 pay offer
    $50.00 = 2 x T2A, 22,500 T5B, 500K gold and 0 units
    Again, just compare this to the $5.00 offer on 4th of July for what you pay and what you get.

    First off, I'm never said you can't voice your opinion. Never once did I say that.

    2nd, what end game content is T2A being removed from? There's been T2A in almost all the side events save for a couple I believe. They are always available in the MEQs. They're on many of the paths in Act 7 and you get 7 for a run through the abyss. Act 7 has them and shards on paths. So what end game content am I missing?

    3rd, how can you compare a everyday deal to just forth of July/cyber weekend deals. Of course this deal looks terrible because that's the whole point of those holiday sales is to make offers way more enticing. Retailers do it all the time.

    I agree that T5B is more available than T2A. But I don't agree that T2A isn't available any less than what it used to be.
  • TitoBandito187TitoBandito187 Member Posts: 2,072 ★★★★

    @Demonzfyre
    I'm not expecting everyone to agree with me, but it should be pointed out so people can make their own decisions on the matter and vocalize this with Kabam to try and make a difference if they feel strongly enough. If you don't then, that's fine, but let the people with the issue have their voice. The forum is so full of "it doesn't effect me, so it's not a real issue"; personally, I don't care if you see or feel the issue or not. I do care that I see and feel the issue and that others do as well. And I understand if you don't care that I care, but it's my thread and I want to discuss it.

    @DrZola 's reply is what I'm getting at. T2A has been left out of the latest game content rewards and the majority of unit deals sine last July (honestly haven't seen any of late until today's and it's a horrible value compared to other ones we've seen in the past). They are giving T5B (a newer and should be less common resource) fairly liberally in the story mode rewards, in TB daily crystals and of course, pay offers, but not including T2A (a resource that has been in game for over 3 years and pretty available in all new content up until Thronebreaker became a thing and Act 7.1 came out and is needed more in conjunction with T5B for 5* and 6* rankups). Why did they omit T2A in the exploration and completion rewards if 1) you can't use T5B without T2A 2) it's been there throughout the latter part of Act 5 and all of Act 6 and 3) why have they been missing from pay deals for the most part or when available, the price has been hiked up?

    T2A has been a common reward for the past few years. It has been needed for 5* rankups (R3-R4=4 and R4-R5=6) and still a requirement for 6* (R1-R2=7 and R2-R3=8). So we are getting more 6* champs and more T5B to rank them, but T2A has been toned down recently and pay deal value for them has gone backwards and offering less than before and/or charging more than before.

    For those that this does not impact directly, of if they don't see the subtle manipulation of T2A accessibility and cost, well, it is what it is.

    --------------------

    Back to the original point at hand, the reason I created the thread is to show how the purposeful lack of in game T2A, but increased demand for it, are driving ridiculous pay offers.

    Compare yesterdays $50 deal with 4th of July $5 deal. Back in July, essentially you could get almost exactly the same resources for for $10 and you'd get some units on top of it. And yes, I understand that 4th of July and Cyber Weekend are supposed to have "amazing value", but when the resources you're paying for are the same and the price is that different in an offer that comes out 6 months later, it should be pointed out so people see the trend.

    * 2020 4th of July
    $ 5.00 = 1 x T2A, 9,500 T5B, 50K gold, 135 units
    $50.00 = 4 x T2A, 12,500 6* shards, 20 x 6* sig stones, 1M gold, 1,450 units

    * 2020 Cyber Weekend
    $100.00 = 4 x T2A and some other good stuff, but that was the only offer that provided T2A.
    All of the other offers gave T5B and/or 6* shards/crystals, but 0 x T2A

    * Feb 2020 pay offer
    $50.00 = 2 x T2A, 22,500 T5B, 500K gold and 0 units
    Again, just compare this to the $5.00 offer on 4th of July for what you pay and what you get.

    First off, I'm never said you can't voice your opinion. Never once did I say that.

    2nd, what end game content is T2A being removed from? There's been T2A in almost all the side events save for a couple I believe. They are always available in the MEQs. They're on many of the paths in Act 7 and you get 7 for a run through the abyss. Act 7 has them and shards on paths. So what end game content am I missing?

    3rd, how can you compare a everyday deal to just forth of July/cyber weekend deals. Of course this deal looks terrible because that's the whole point of those holiday sales is to make offers way more enticing. Retailers do it all the time.

    I agree that T5B is more available than T2A. But I don't agree that T2A isn't available any less than what it used to be.
    1) It's true, you never said you can't voice your opinion. You did ask if this was a half cocked conspiracy as if there was no basis, so I tried to provide some context as to why I and some other players have this opinion.

    2) I already explained that T2A was removed from completion and exploration rewards in Act 7. Yes there is some in the paths, but it hasn't added more to the game. Typically, you'll see more of the resources in each story mode progression. For example, in Act 5 there were 5 x T2A for completion and that was OK because 5* were still new and R5's were pretty uncommon for while. Then, Act 6 gave 7x T2A for completion AND another 8x T2A for exploration AND more along some of the paths and for Act Exploration. Act 7 comes out and suddenly there is no T2A for completion or exploration and only on paths. They certainly didn't add more to Act 7 or scale it like from 5 to 6. They did however, give more T5B and more 5* and 6* shards, which don't help much without T2A to go with it.

    3) I already explained why I compared the every day deal with 4th of July and that I get that 4th of July and Cyber weekend are special situations. As a recap, it still shows the vast difference of yesterdays offer and the value of it. It looks terrible, because it is terrible. BTW, retailers also put things on sale throughout the year that are equal or better than Black Friday. They do it to keep people wanting to buy throughout the year and to establish a rapport with customers since happy customers tend to spend more money. This game has no direct competition; sure there are other games we can play instead, but there's only 1 MCOC.
  • DNA3000DNA3000 Member, Guardian Posts: 19,692 Guardian

    I don't think kabam should give cheap resources for everything either and t5cc being the rarest should still be a relative premium, but they set the bar with 4th of July TB deals on that already.

    T2A on the other hand is only rare because of a new shortage in game that was purposely put there recently. Should we expect 4th of July deals all the time, no. But the difference in today's deal and 4th of July is night and day for the same $50.

    The July 4 and Cyber deals are not just the best deals, they are in fact supposed to be even more than night and day different. They are supposed to be night and chicken different.

    Cash deals are not just buckets of stuff with price tags. Every cash deal has a purpose, or a set of them. Most of them are there to monetize impatience. They contain stuff you can earn in-game, but people with less time than money can trade money for time, at a very high exchange rate. This ensures that actual game play time isn't devalued more than it needs to be. The cheaper things are, the more devalued time becomes. The more expensive they are, the more valued playing time is. The prices for things is as high as possible while still selling enough of them to generate a reasonable amount of revenue.

    Some cash deals have significantly more value, because they serve completely different purposes. For example, things like 99 cent champion crystals are conversion offers. Most players of F2P games are in fact F2P players. Most of the numbers I've seen say the average is around 70%: the vast majority of people who play this game do not spend a dime, because they don't see the value of spending on the game. The low cost moderate value offers are there to entice those kinds of players to spend on them, because they need more value to convince them to spend. The hope is that someone who spends once will be more likely to spend again. They've been "converted" into a spender.

    The July 4 and Cyber deals are specifically there to create excitement. For the people who spend, as i said most spending is very pedestrian, with little relative value for relatively high cost. For most of the people who spend, that "high cost" is relative: most of them can afford it, and don't see those expenditures as taxing. But they are still boring. The July 4 and Cyber deals are there to every so often blow the doors off of the offers, so the spenders are rewarded for their spending with enough value to be noteworthy. They are off-the-charts high, such that no other offers should even be compared to them, because they are not just scaled up versions of the lower value offers. They have the value they need to serve a completely different priority from the normal offers. Secondarily, they also draw people who normally don't spend into spending.

    This is something the F2P industry figured out a long time ago. Tiering cash offers like this gets the most revenue for the least amount of stuff injected into the game, which is normally the goal.

    So anyone who thinks that normal offers don't have to be as good but they should be at least X% of them, has entirely the wrong expectation.

    Also, you're wrong about the T2A shortage being "put there" recently. People have been seeing the shortage coming from a mile away. It is being talked about more now, but people have been discussing it for over a year now. The game reward structures that create this shortage have been in the game for a long time. Its just that with Cavalier difficulty and Thronebreaker status an increasing number of players are reaching the point where they are experiencing it.
  • DNA3000DNA3000 Member, Guardian Posts: 19,692 Guardian

    @Shamir51 said:

    Gardener said:

    the best way to get T2A is from glory now making AQ almost mandatory

    If the deals were reasonable, people would bite. I would pick that deal up for $10 and buy it 3 times ($30). And I'd probably do it on a recurring basis at that price point as a repeat customer.
    and then ftps will complain pay-to-win wall
    Ultimately, T2A shouldn't be so coveted in the game.
    At my level, it is T1A, I have 18 5-Star champs waiting for T1A to rank 2.

    I suppose bottlenecks are obstacle depending on progression level.


    Can you list the 18 5* champs please? Genuinely curious to see who they all are.
    All 18 in image below.
    Tangent: man I wish you could see rank in the champion roster. I mean, how hard could it possibly be to fit a rank indicator in there somewhere.
  • TitoBandito187TitoBandito187 Member Posts: 2,072 ★★★★
    DNA3000 said:

    I don't think kabam should give cheap resources for everything either and t5cc being the rarest should still be a relative premium, but they set the bar with 4th of July TB deals on that already.

    T2A on the other hand is only rare because of a new shortage in game that was purposely put there recently. Should we expect 4th of July deals all the time, no. But the difference in today's deal and 4th of July is night and day for the same $50.

    The July 4 and Cyber deals are not just the best deals, they are in fact supposed to be even more than night and day different. They are supposed to be night and chicken different.

    Cash deals are not just buckets of stuff with price tags. Every cash deal has a purpose, or a set of them. Most of them are there to monetize impatience. They contain stuff you can earn in-game, but people with less time than money can trade money for time, at a very high exchange rate. This ensures that actual game play time isn't devalued more than it needs to be. The cheaper things are, the more devalued time becomes. The more expensive they are, the more valued playing time is. The prices for things is as high as possible while still selling enough of them to generate a reasonable amount of revenue.

    Some cash deals have significantly more value, because they serve completely different purposes. For example, things like 99 cent champion crystals are conversion offers. Most players of F2P games are in fact F2P players. Most of the numbers I've seen say the average is around 70%: the vast majority of people who play this game do not spend a dime, because they don't see the value of spending on the game. The low cost moderate value offers are there to entice those kinds of players to spend on them, because they need more value to convince them to spend. The hope is that someone who spends once will be more likely to spend again. They've been "converted" into a spender.

    The July 4 and Cyber deals are specifically there to create excitement. For the people who spend, as i said most spending is very pedestrian, with little relative value for relatively high cost. For most of the people who spend, that "high cost" is relative: most of them can afford it, and don't see those expenditures as taxing. But they are still boring. The July 4 and Cyber deals are there to every so often blow the doors off of the offers, so the spenders are rewarded for their spending with enough value to be noteworthy. They are off-the-charts high, such that no other offers should even be compared to them, because they are not just scaled up versions of the lower value offers. They have the value they need to serve a completely different priority from the normal offers. Secondarily, they also draw people who normally don't spend into spending.

    This is something the F2P industry figured out a long time ago. Tiering cash offers like this gets the most revenue for the least amount of stuff injected into the game, which is normally the goal.

    So anyone who thinks that normal offers don't have to be as good but they should be at least X% of them, has entirely the wrong expectation.

    Also, you're wrong about the T2A shortage being "put there" recently. People have been seeing the shortage coming from a mile away. It is being talked about more now, but people have been discussing it for over a year now. The game reward structures that create this shortage have been in the game for a long time. Its just that with Cavalier difficulty and Thronebreaker status an increasing number of players are reaching the point where they are experiencing it.
    So you are saying there is a shortage and that it's been there for at least a year?

    Great, Cause that's partly what I was driving at and glad to see you agree on that now. The "recently" refers to the most recent story content not addressing it and not scaling with the previous increases in T2A from chapter 5 to 6. It's actually much worse that the issue has been there for over a year and now it's really getting out of control for not being corrected sooner. Weird that your ok with less T2A in act 7, knowing that could have helped the situation to some extent.

    And I'd say you're wrong about the cash deals as well, but we'll never agree on that it looks like. I'm not suggesting or asking for dirt cheap T2A or T5CC or that, that is the way we should get it. However, I am proposing Kabam to not inflate the cost of the T2A they've previously sold in larger quantities, and for less money since they've reduced the amount that should have been bumped up in act 7. That's all.
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