A new application of root technology?
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I just had this thought. They aren’t exactly root but could function similarly. Two nodes:
Slip N Slide: the attacker’s dodges carry them to the back of the screen.
Hopscotch: the attacker’s dash attacks travel the same distance as their dashbacks.
So as the game currently functions, dash attacks travel until you make contact with the opponent, and dashbacks go a set amount. These nodes flip an aspect of those two.
Short post but I thought it might be interesting to see
Slip N Slide: the attacker’s dodges carry them to the back of the screen.
Hopscotch: the attacker’s dash attacks travel the same distance as their dashbacks.
So as the game currently functions, dash attacks travel until you make contact with the opponent, and dashbacks go a set amount. These nodes flip an aspect of those two.
Short post but I thought it might be interesting to see
Post edited by Kabam Ahab on
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