A Champ whose Sig Ability should be part of their main kit.
Lbravo184
Member Posts: 14 ★
Ex. Mysterio’s Signature Ability sucks imo and should be part of his base abilities. He could be given a new sig ability as a buff to his character.
Post edited by Kabam Porthos on
10
Comments
OG Spidey's sig should also be a part of his base kit.
Lots of the older champs could be much more fun if their sig abilities were part of their base kit, & their awakened abilities were refreshed.
Loki: “Prince of Asgard, Heir to Jotunheim”. Sig ability adds a chance to place a stackable frostbite passive every hit while Loki has a buff (rewards stolen buffs/Heimdall synergy).
Loki can keep one stolen buff throughout a quest if it was active when the fight ends by using a pre-fight/persistent charge at the start of a fight.
OG Cap- “I Can Do This All Day” Sig adds chance to place stacking exhaust debuff on well timed blocks, and adds a chance to steal scaling amount of health per debuff on shield strikes (1st medium, 2nd light hit, special attacks)
OG Spidey- “Uncle Ben’s Wisdom”: Sig adds Elsa-like counter on passive evades with bonuses for full team (great power) and for each team member downed (great responsibility)
OG Hulk- “World Breaker, Savage, Survivor”: chance for massive armor break debuff on medium attacks with 0 fury buffs active, chance for scaling crit/cruelty buffs to proc on light hits with 1 fury buff active, chance for regen on heavy attack with 2 fury buffs active
Ant-Man- “Close Up Magic”: well-timed blocks that glance place stacking “cards” that function like exhaustion passives. Cards are magically exchanged as currency for sp attack bonuses.
It’s actually a lot of fun reimagining Sig abilities that make sense with the character & would refresh older champs