Juggernaut's Unstoppable Not Nullified

I'm trying to get uncollected, and I'm on Act 5.2.2. There's a Juggernaut on path C that I'm using my Beardo to fight. I've fought him twice (had to back out the first time) and both times I tried to hit him with at least 2 kinetic potential when he wasn't blocking, his unstoppable just stayed. Both times got me a combo that KO'd me. Is this something that has to do with the node, or is this a bug?

Comments

  • Legendary_PoeyLegendary_Poey Posts: 175
    Were you trying to punish his heavy?
  • Were you trying to punish his heavy?

    Nope, he was open and wasn't attacking.
  • This has actually happened to me many times with cap IW as well, but it happens infrequently
  • winterthurwinterthur Posts: 4,851 ★★★★
    edited February 22
    I tried fighting Juggernaut on that node.

    There are two unstoppables, one from the node Heavy-Hitter (Heavy Attacks are not interrupted) and his own ability.

    With CAIW, I can remove the Unstoppable generated from his own ability (provided CAIW has a kinetic potential) but not the Unstoppable from his heavy attack animation.



    Are you attacking into Juggernaut with the icon showing the white top and bottom "border" ?
  • Grootman1294Grootman1294 Posts: 447 ★★★
    There is a passive unstoppable in play here. Cap only nullifies buffs.
  • Prakhar_82Prakhar_82 Posts: 518 ★★★
    Exactly, the unstoppable he gets from heavy hitter node is passive. Cap IW can't nulify it. (Just wait a second and don't directly go in after he heavies)
  • FaseehFaseeh Posts: 2,317 ★★★★
    For me when there's power shield nodes dont matter
  • I tried fighting Juggernaut on that node.

    Are you attacking into Juggernaut with the icon showing the white top and bottom "border" ?

    I was very sure not to attack him after a heavy, and both times were after specials (from his ability). It’s just weird and I wish I recorded it, but I didn’t think it would happen twice.

    Thanks for helping out, everyone. I just quaked him in the end. I rarely ever run into problems where Cap doesn’t nullify the buff, but twice on the same node was strange.
  • winterthurwinterthur Posts: 4,851 ★★★★
    edited February 23
    Found an app to slow down the recording.

    This is removing Juggernaut's Unstoppable.





    This is removing Juggernaut's Unstoppable but not the node from Heavy-Hitter.





    Juggernaut retaliates.



    Hope it helps.

    I am so poor using Quake.
  • Dr_Z01dbergDr_Z01dberg Posts: 422 ★★★

    Found an app to slow down the recording.

    This is removing Juggernaut's Unstoppable.





    This is removing Juggernaut's Unstoppable but not the node from Heavy-Hitter.





    Juggernaut retaliates.



    Hope it helps.

    I am so poor using Quake.

    You can’t nullify the unstoppable from his heavy attack as it’s passive. In the first screenshot he only has 1 unstoppable icon with a solid border which shows it’s a buff, which cap can deal with.

    In the third screenshot you can see he has 2 unstoppable icons, the buff and the passive (no border) as he is throwing a heavy attack. You can’t nullify a passive effect so your only nullifying the buff (in the 4th screenshot you can see he is left with 1 icon)

    You need to wait out the passive effect before going in and you should be fine
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