AW AND MISSION NODES
kraioszero
Member Posts: 148 ★
Just a quick question since English is not my native language and translations before have been quite bitter at some cases.
Recently I wás asked to arrange defenders for AW since I like to Know the chraracters from the game, habilites and so on.
We got a talk with some members so then, as we are from Latín América mainly, the question is
Alliance war and other Nodes' bonus(es) are an added hability/advantage or are just a power up for a pre-existing hability?
For example lets say a +20% automatic block gives that percentage to any champion or it just adds to a champion already having that hability (Spider for example)?
What about other Nodes? The ones that give fury or armor/defense for example?
I Asume some other Nodes like for example "start the fight with +500 extra defense" are "for general purpose" So Those are not restricted to a pre-existing (if so) hability
Recently I wás asked to arrange defenders for AW since I like to Know the chraracters from the game, habilites and so on.
We got a talk with some members so then, as we are from Latín América mainly, the question is
Alliance war and other Nodes' bonus(es) are an added hability/advantage or are just a power up for a pre-existing hability?
For example lets say a +20% automatic block gives that percentage to any champion or it just adds to a champion already having that hability (Spider for example)?
What about other Nodes? The ones that give fury or armor/defense for example?
I Asume some other Nodes like for example "start the fight with +500 extra defense" are "for general purpose" So Those are not restricted to a pre-existing (if so) hability
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