**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options

AW AND MISSION NODES

kraioszerokraioszero Posts: 148
edited February 2021 in Strategy and Tips
Just a quick question since English is not my native language and translations before have been quite bitter at some cases.

Recently I wás asked to arrange defenders for AW since I like to Know the chraracters from the game, habilites and so on.

We got a talk with some members so then, as we are from Latín América mainly, the question is

Alliance war and other Nodes' bonus(es) are an added hability/advantage or are just a power up for a pre-existing hability?

For example lets say a +20% automatic block gives that percentage to any champion or it just adds to a champion already having that hability (Spider for example)?

What about other Nodes? The ones that give fury or armor/defense for example?

I Asume some other Nodes like for example "start the fight with +500 extra defense" are "for general purpose" So Those are not restricted to a pre-existing (if so) hability

Comments

Sign In or Register to comment.