Oh come on you guys were doing so good.....

then you decide silently neutering ghost with a change to her evade counter ON TOP of making her harder to use on the V6 DDHK boss
Note: i'd upload the difference images if the forums would actually let me, ffs fix your forums and put ghost back to normal
Note: i'd upload the difference images if the forums would actually let me, ffs fix your forums and put ghost back to normal
7
Comments
From ‘critical hits cannot be evaded’
To ‘while this precision is active, opponent’s evade abilities suffer -100% flat ability accuracy’
However, I don’t think it’ll make much of an impact on the majority of scenarios. The main one I can think of is force of will nodes with evade.
After reading the changelog i pushed through V6 and explored V6.3.1 and one shotted DDHK 4x with Ghost.
I guess this is a hurting memory now