**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Oh come on you guys were doing so good.....
BinkPlayz
Posts: 99 ★★
then you decide silently neutering ghost with a change to her evade counter ON TOP of making her harder to use on the V6 DDHK boss
Note: i'd upload the difference images if the forums would actually let me, ffs fix your forums and put ghost back to normal
Note: i'd upload the difference images if the forums would actually let me, ffs fix your forums and put ghost back to normal
7
Comments
From ‘critical hits cannot be evaded’
To ‘while this precision is active, opponent’s evade abilities suffer -100% flat ability accuracy’
However, I don’t think it’ll make much of an impact on the majority of scenarios. The main one I can think of is force of will nodes with evade.
After reading the changelog i pushed through V6 and explored V6.3.1 and one shotted DDHK 4x with Ghost.
I guess this is a hurting memory now