6.3.3 Armored Assault path/Planetary Might buff
Little_J
Member Posts: 4 ★
I just did the Armored Assault path in 6.3.3 and apparently the Planetary Might buff isn’t working correctly.
Against War Machine I didn’t have any trouble because CMM was close to binary when I started the fight and it was really fast.
The next fight, I tried to use CGR against Sentinel and even with the permanent armor break he started the fight with the armor buff and unblockable. When I noticed that, I tried to intercept to apply armor break with medium attacks. It worked, but Sentinel was still able to trigger armor up/unblockable while armor broken.
The same happened with CMM after. I was able to apply armor break through block and with basic attacks, but the opponents were triggering armor up/unblockable during the the armor break.
In the end, I had to rely on intercepting and hitting block to push opponents to SP1 the whole path because I didn’t trust the buff any longer.
Maybe I understood something wrong, but maybe it’s a bug.
Against War Machine I didn’t have any trouble because CMM was close to binary when I started the fight and it was really fast.
The next fight, I tried to use CGR against Sentinel and even with the permanent armor break he started the fight with the armor buff and unblockable. When I noticed that, I tried to intercept to apply armor break with medium attacks. It worked, but Sentinel was still able to trigger armor up/unblockable while armor broken.
The same happened with CMM after. I was able to apply armor break through block and with basic attacks, but the opponents were triggering armor up/unblockable during the the armor break.
In the end, I had to rely on intercepting and hitting block to push opponents to SP1 the whole path because I didn’t trust the buff any longer.
Maybe I understood something wrong, but maybe it’s a bug.
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