**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Question about April EQ

Colinwhitworth69Colinwhitworth69 Posts: 7,151 ★★★★★
I'm starting 1.1 in Cav difficulty, and the icons on the defenders are different, I think.

Usually the path that has no extra nodes other than the global have no icon on the defender, and the ones that do have an additional node has the orange circle icon. Anyway, it is backward tis month, it seems.

Not a big deal, but not what I was expecting and I am guessing this is the same for others.

Comments

  • BendyBendy Posts: 3,134 ★★★★★
    Wait till u see 2.1 its got the old tech node
  • RiderofHellRiderofHell Posts: 4,369 ★★★★★
    Bendy said:

    Wait till u see 2.1 its got the old tech node

    Which is what again lol
  • TheBair123TheBair123 Posts: 5,344 ★★★★★
    Bendy said:

    Wait till u see 2.1 its got the old tech node

    and 2.2 has the old skill node. no mix master, just the defender shrugs off debuffs 40% sooner
  • BendyBendy Posts: 3,134 ★★★★★

    Bendy said:

    Wait till u see 2.1 its got the old tech node

    Which is what again lol
    Kinetic transference 1 and u need an armor up to power drain
  • RiderofHellRiderofHell Posts: 4,369 ★★★★★
    Bendy said:

    Bendy said:

    Wait till u see 2.1 its got the old tech node

    Which is what again lol
    Kinetic transference 1 and u need an armor up to power drain
    Boooo i hate that lol
  • BendyBendy Posts: 3,134 ★★★★★

    Bendy said:

    Bendy said:

    Wait till u see 2.1 its got the old tech node

    Which is what again lol
    Kinetic transference 1 and u need an armor up to power drain
    Boooo i hate that lol
    Yeah instead of the healblock/ armor break tech node which to me im just waiting to see if kabam says anything as it defo shouldnt be this node as so far science and cosmic is the ones we had last month
  • Colinwhitworth69Colinwhitworth69 Posts: 7,151 ★★★★★
    I did a completion run in Cav diff, and it was pretty easy, thanks to the nodes. Used HTD in a few fights on the tech path. That was fun.
  • DemonzfyreDemonzfyre Posts: 20,862 ★★★★★

    I'm starting 1.1 in Cav difficulty, and the icons on the defenders are different, I think.

    Usually the path that has no extra nodes other than the global have no icon on the defender, and the ones that do have an additional node has the orange circle icon. Anyway, it is backward tis month, it seems.

    Not a big deal, but not what I was expecting and I am guessing this is the same for others.

    In Cav, the orange border defenders are the "basic" defenders. The purple glow are the "advanced" defenders (more nodes). Is that what you're seeing?
  • Kill_GreyKill_Grey Posts: 8,666 ★★★★★
    Bendy said:

    Bendy said:

    Wait till u see 2.1 its got the old tech node

    Which is what again lol
    Kinetic transference 1 and u need an armor up to power drain
    I'm actually very happy to run hulkbuster and G99 in tech EQ once again.
  • CosmicGuardianCosmicGuardian Posts: 408 ★★★
    Bendy said:

    Bendy said:

    Bendy said:

    Wait till u see 2.1 its got the old tech node

    Which is what again lol
    Kinetic transference 1 and u need an armor up to power drain
    Boooo i hate that lol
    Yeah instead of the healblock/ armor break tech node which to me im just waiting to see if kabam says anything as it defo shouldnt be this node as so far science and cosmic is the ones we had last month
    I just finished the final quest, the tech, skill, and mystic nodes have all reverted to the old ones. The mutant, cosmic, and science ones are all the new ones.
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