He is not suicide friendly, his SP2 is part of his rotation and his damage.
For short fight: MLLLM MLLLL PARRY Charge HEAVY+SP2, don't dexterity before using SP2
Depends on how short the fight is. For shorter fights I don't even bother with the above rotations. If you do Parry, Heavy, MLLLL (this will put you just below two bars of power), Parry, then MLLLM you will get to an SP2 before the defender even gets a bar of power.
For short fight: MLLLM MLLLL PARRY Charge HEAVY+SP2, don't dexterity before using SP2 This rotation ends the fight the quickest, but i like to add in MLLL in between the first 2 combos. This will push him to sp2 quicker.So it's MLLLM, MLLL, MLLLL, PARRY, Charge HEAVY CANCEL, SP2. Then on 2nd rotation i do MLLLM, MLLLL, PARRY, Charge HEAVY CANCEL, SP2. I can down ROL WS in 36 secs with this rotation and I'll use this for Cavalier EQ boss fights.https://youtu.be/wzxStkXXLzIhttps://youtu.be/ByrhoNtHGhk
I use him with suicides. Standard fight goes (No dexing) Parry - MLLLL - Parry - MHeavy - Parry - MLLLMsp2 - Keep on slappin'.Fights like the Legendary SQ stuff ends with that. Nothing fancy, just effective. If you dex it messes things up a bit, but you can play CGR without being optimal and he does just fine. Stressing on being optimal can honestly be more trouble than it's worth with some defenders and nodes.
Parry-HeavyParry-MLLLLParry-MLLLM-SP2That’s really all you need to do in most short fights. No need to Parry-charge heavy-SP2 at the end. Just parry heavy at the beginning and you’re good.
For longer fights mlllm then build to sp3. Use dex but do not use mllll. At sp3 parry -heavy cancel to sp3. Opponent will still be stunned -mllll. You now have sp2, unleash it next combo and watch opponent melt. Then repeat, if you need to