Champion Spotlight - Vulture (2021 Update)

About Vulture
When a failed business opportunity left him desperate, Adrian Toomes became a black market power-player by scavenging the advanced tech and alien weapons left behind from previous Super Hero battles. From these scraps and leftovers, Toomes built himself a massive winged vehicle and retrofitted the rest into incredible weapons that he sells. Now seeking further profits and power, the Vulture has set his sights on even more advanced technology.
Vulture's Mechanics
Vulture is an effective power controller that focuses on siphoning his opponents power while staying elusive himself. Chitauri Core Charges allow him to augment various attacks for bonuses such as Armor Break, Power Drain or Incinerate. Dashing back renders Vulture immune to attacks and Raptor Strikes into block give him a Passive that causes the opponent to Miss. Utilizing his Core Charges while staying safe is the key to Vulture’s success.
BASE STATS & ABILITIES
Health | Attack | PI (Max Signature) | |
3-Star | 6321 | 463 | 1571 |
4-Star | 15850 | 1159 | 3941 |
5-Star | 31779 | 2324 | 9141 |
6-Star (Rank 3, Level 45) | 40949 | 2994 | 11750 |
Character Class: Tech
Basic Abilities: Armor, Siphon Charge, Siphon Burn, Incinerate
STRENGTHS:
- Power Control
- Special Attacks and Raptor Strike give you multiple ways to Power Drain your opponent
- Elusiveness
- Dashing back and using Raptor Strike into block give you multiple avenues to keep yourself safe from incoming attacks
- Great against Incinerate Champions
- Vulture is completely immune to Incinerate and instantly gains max Chitauri Core Charges when he avoids a Debuff due to Immunity
- Critical Hits reliant
- Landing Critical Hits is the primary way to gain Chitauri Core Charges which are required to augment his kit
- Double-Hit attacks
- Vulture’s Decoy Passive is vulnerable to double hitting attacks as the first hit will Miss while the second will still connect
ABILITIES:
The following Stats and Abilities are based on a Rank 5, Level 65, 5-Star Champion
Always Active
- The Vulture’s high-tech suit grants Immunity to Incinerate effects.
- Gain an Indefinite Armor Up Buff, increasing Armor Rating by +1718.18. If removed, this Buff will return after 8 seconds.
- Starting Charge: 50. Max Charge: 100.
- Either Champion Lands a Critical Hit: +10 Charge.
- Vulture avoids a Debuff due to Immunity: +100 Charge.
- While dashing back, Vulture cannot be struck by attacks.
- If Vulture avoids an attack while dashing back in this way, he spends 10 Core Charge to grant a 100% chance to inflict a non-stacking Incinerate Debuff, causing 1859.2 Energy Damage over 5 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50%.
- To perform a Raptor Strike, launch a Medium Attack immediately after dashing back. Launching a Raptor Strike costs 40 Core Charge.
- If the Raptor Strike Hits: Drain 50% of the opponent’s current Power.
- If the Raptor Strike is Blocked: Vulture gains a non-stacking indefinite Decoy Passive, which causes the next strike against him to Miss. Well-Timed Blocks will ignore the Decoy’s Miss Chance.
- Spend 25 Core Charge to grant a 100% chance to inflict an Armor Break Debuff, removing an Armor Up Buff and reducing Armor Rating by 900 for 30 seconds. Max Stacks: 5
- Vulture’s Siphon Debuffs have 100% chance to trigger and they Passively Drain 25% of all Power the opponent gains from any source while they are active.
SPECIAL ATTACKS
Special 1 - Wingpack Strike
|
Special 2 - Engine Flare
|
Special 3 - Hybrid Alien Technology
|
Signature Ability - Thermal Reconfiguration
|
SYNERGY BONUSES
TEAMMATES - with Electro, Doc Ock, Rhino
- All Champions: +5% Perfect Block Chance.
TEAMMATES - with Venom, Mysterio, Green Goblin
- All Champions: +5% Perfect Block Chance.
NEMESIS - with Spider-Man (Stark Tech), Spider-Man (Stealth Suit)
- All Champions: +6% Attack Rating.
ENEMIES- with Spider-Man (Classic), Spider-Gwen, Spider-Man (Miles Morales)
- All Champions: +155 Critical Rating.
BATTLEREALM’S CHANGING…- Unique - with Kingpin, Yellow Jacket, Masacre
Vulture: Gain +5% Attack Rating & Immunity to Shock effects.
Other Synergy Champions: +5% Attack Rating & +15% Debuff Duration.
...TIME WE CHANGED TOO- Unique - with War Machine, Ultron Prime, Sentry
Vulture: Gain +5% Attack Rating & Immunity to Poison effects.
Other Synergy Champions: +5% Attack Rating & +15% Buff Duration.
RECOMMENDED MASTERIES
Collar Tech
- Push Vultures power control even further with Collar Tech!
Despair
- With Vultures new Armor breaks, you can stack a decent number of debuffs on the opponent and reduce their regen rate quite a bit!
Post edited by Kabam Boo on
11
Comments
...time we changed too
War machine, Ultron and Sentry buff tease?
Time we changed too: War Machine, Ultron, and Sentry buffs incoming?! I’ve been dying for a War Machine rework, please let it happen!
https://playcontestofchampions.com/champion-spotlight-vulture/
But yeah I'm not seeing too much else, probably some small Stat/Potency Increases...
His Dex Incinerates still can't stack for no reason, seriously that wouldn't be game breaking and it still consumes Core Charge everytime you Dex which can get annoying...
He's still got the Highest Base Crit Damage Stat of any Champion last I checked, but has always had one of the Lowest Crit Chance Stats (which seems like really unnecessary Balancing since he was released alongside good ol' Stark Spidey...)
So as for damage aspect, he gets 4500 armor break which is really huge, also his base critical damage is high, compare to a champ who also has those things is Warlock, so he's gonna have warlock's damage which is fine
For utility, his power control also nice and sp2 debuffs ,if i not wrong, can stack so have increase duration make his power control more practical.
Give him an Ability that gives him (for example) +1000 Crit Chance, and each Interval of 10 Chitari Charges Active reduces that Bonus by 100. That way his Ramp Up is Easier at Lower Charge without giving him constant High Crit Chance even at Max Charge, I don't think it'd be very necessary seeing as there's plenty of High Crit Chance+Damage Champions including Stark Spidey who was released the same month as Vulture that don't have Balancing like that.
If you have to Dex a Special like StormPX's Sp1 you'll lose 30 Charge right there which gets annoying if you were trying to Build Up Charge for a Raptor Strike or something.