iso problems for free to play players
Ijju07
Member Posts: 4 ★
kabam need to understand the problem of free to play players for iso to level up a champion
there is huge consumption of iso for 6 star champs and higher rank champ
just give t6 iso for 6 star duplicates or 48 no. iso instead of 24
there is difference btw 4 star dup and a 6 star dup
there is huge consumption of iso for 6 star champs and higher rank champ
just give t6 iso for 6 star duplicates or 48 no. iso instead of 24
there is difference btw 4 star dup and a 6 star dup
21
Comments
Did you complete lower levels of eq when they you are able to do?
Do you complete lower levels of side quest when you are able to do. ?
Do you hoard your 4 stars and 3 stars so that you don't need to sell ISO?
ISO is available for players who are patient. Tell me you do all this and still have no ISO and we can talk. There is enough ISO if you put in the effort.
I'm not saying there shouldn't be more for dupes on 6*'s ISO wise, I'm saying Kabam shouldn't do it because of F2P.
This game is about always missing something, depending on what level you're at. Gold, iso, catalysts, champs, energy. This is how it works.
Progression is relative to effort. I've taken a main and an alt account way past a bunch of P2P players in significantly less time. Why? Because they only do time restricted content (and often not even 100%), much of the permanent content is left untouched.
Could I have gone faster if I was P2P also? Yes of course. Being F2P, does it mean my account progression is necessarily slower? No.
My point is that F2P can't just dump ISO into any champ they want all day long. As a spender, I can go buy 10 Cav crystals and get potentially 240 bricks of ISO if I can get dupes on 4, 5 and 6*'s. My chances of duping champions is higher as well since I'm opening more crystals at a faster rate.
I never there couldn't be some F2P people who out pace a P2P person. Brian Grant has a tremendous roster for being F2P. I'm saying on average, F2P won't be able to progress as fast as P2P.
Manage what you have and you will always be fine.
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I have spent money.
But never on ISO.
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New players have a slightly harder time obtaining ISO and this is normal.
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The majority of ISO comes from duping 4*
Not from paying
What you need to do:
Progress through the story.
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work yourself into an alliance that completes all the weekly objectives
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Complete the monthly EQ's
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Keep opening 4*s
Eventually:
You will have so many 4*s that almost every one you open gives you 20 of the fatty ISO's
This is where most ISO comes from.
No one that i know pays for ISO
I don't open 4* Crystals unless I need class iso and then I just open the dual 4* crystals for the class I need.
I'm stingy with my rank ups so, only rank up champs that I will use.
If you're patient and selective with your rank ups, you'll be fine for resources.
Saying that I do wish they would give better iso rewards with quest crystals for uncollected and over... 75 iso, which you normally get, is pretty worthless when you're farming to level up 5/6 stars.
Briant Grant is a perfect example of why I said, I don't believe it to be necessarily true.
And what's the definition of P2P in your eyes? What's the threshold between casual spender and P2P? Is it how often they spend? Or is it how much they spend? There are people who spend every month, but their account doesn't progress because they don't do content. So they are spending regularly, is it that they aren't spending enough.... or they're spending on the wrong things? Would their accounts be worse off if they didn't spend? Quite probably... but their accounts would probably be better fit they put in more effort.