**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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While with arena you only get the champ... and a significant loss in QoL for 3 days.
Also sorry but couldn't find the spoiler tags...
Simply put, this 6* roster just wasn’t meant for 95% of us. It’s meant for the small 5% that have a giant roster of 6*’s.
Time is the critical factor. If you want the champs, but now or later is fine, you want to play the averages because in the long run it is cheaper, and you get a lot of fall out resources on top. But if you need immediacy, and many top players need that immediacy for prestige or other purposes, the arena grind has more certainty (if you push hard enough).
That counterbalance between getting things eventually and the expense of getting them now is part of what the game's monetization is balanced around. As I've often said, the game monetizes impatience. Getting things now, and with certainty, always costs more. So only the players that want to expend that effort (and money) tend to get them. From their perspective they are getting what they want, from the outside looking in they are spending more than they need to, while everyone else gets to spend less. That's one of those things we shouldn't tamper with without understanding how it acts to fund the game for everyone.