AQ: Revised Prestige System
StavelotXote
Member Posts: 231 ★
Since AW can undergo such a significant scoring change, can we look at AQ also?
Basing the rewards you can receive on 5 champions still years into this game doesn't make sense anymore. How about considering expanding the prestige rating on the average of 20 champions so people cannot just jump ahead of others quickly based on a few lucky pulls? When new champs get rolled out with high prestige, it allows people to drop cash on these champs to jump ahead in line for rewards based on prestige. Throw in Map 6, which seems to be trending upward and there is going to be a point where 66666 is going to become the standard.
Why not also create a small amount of bonus points for finishing fights the fastest by keeping a cumulative time of all fights throughout the 5-day period? Timeouts would automatically add the full 3 minutes.
A small (very small) amount of points should also be awarded based on the rating of your attackers also.
And the milestones should be the same in each bracket, with all of them being combined. So a group in Expert tier would pick up all of the milestones in the lower two brackets quickly and the milestones that are currently in their bracket throughout the week, but the ranked rewards for each tier would still be the same.
If everything is subject to change, I don't really see why changing AQ's scoring format hasn't been done. It's a lot of people with r5's now so why does only having 5 matter. Anyone with a lot of r4 5*s probably has a bunch of them too (and probably runs tons of Map 6 anyway), so scoring won't really affect them.
But really, what is the point of basing it on 5 champs when the champion pool has probably doubled or tripled (I dunno) from what it was when Alliance Quest initially launched? The scoring needs to evolve too maybe?
Basing the rewards you can receive on 5 champions still years into this game doesn't make sense anymore. How about considering expanding the prestige rating on the average of 20 champions so people cannot just jump ahead of others quickly based on a few lucky pulls? When new champs get rolled out with high prestige, it allows people to drop cash on these champs to jump ahead in line for rewards based on prestige. Throw in Map 6, which seems to be trending upward and there is going to be a point where 66666 is going to become the standard.
Why not also create a small amount of bonus points for finishing fights the fastest by keeping a cumulative time of all fights throughout the 5-day period? Timeouts would automatically add the full 3 minutes.
A small (very small) amount of points should also be awarded based on the rating of your attackers also.
And the milestones should be the same in each bracket, with all of them being combined. So a group in Expert tier would pick up all of the milestones in the lower two brackets quickly and the milestones that are currently in their bracket throughout the week, but the ranked rewards for each tier would still be the same.
If everything is subject to change, I don't really see why changing AQ's scoring format hasn't been done. It's a lot of people with r5's now so why does only having 5 matter. Anyone with a lot of r4 5*s probably has a bunch of them too (and probably runs tons of Map 6 anyway), so scoring won't really affect them.
But really, what is the point of basing it on 5 champs when the champion pool has probably doubled or tripled (I dunno) from what it was when Alliance Quest initially launched? The scoring needs to evolve too maybe?
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And btw, most of the top allies would still be thebhighest prestige at top 20 bc they all have the resources (ie t4cc crystals) to take up more champs. So not really sure what your proposal does there.
Increasing the character count, if anything, actually extends the value of your top champions because they don't lose value as suddenly when the new round of high prestige champs drop- which seems to be happening on a cycle. It's similar to people who complain about ranking defenders for AW before diversity was added. In this instance however, kabam would be doing something to alleviate that issue before it gets even worse maybe.