New Arena Structure Feedback v2.0

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Comments

  • ReferenceReference Member Posts: 2,916 ★★★★★
    theham said:

    I'm looking at my score now. Only r5s, no boosts, and 4.4 took 120 rounds. I don't know what you're doing over there, lol.
    And then I also don't understand this sentence:
    "And the effort isn't less since summoner trials used to take 60 rounds for 2.15m but now needs 120."
    I need to fight ~120 rounds under old 4* arena in order to get 2.2mm points before.
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  • winterthurwinterthur Member Posts: 8,294 ★★★★★
    edited June 2021

    No. I used boosts and shorten the rounds to 80 only.
    If you divided 4.4mm by 96, you got 45k. It is the normal score with r5 4*. Just depends on how many you have. I almost collected the entire champ roaster in 4* btw.
    How many points can you obtain in the first 12 rounds (cumulative)?

    What are the points impact using suicides?
  • Fit_Fun9329Fit_Fun9329 Member Posts: 2,278 ★★★★★
    I am wondering whether this whole arena topic is still under a “feedback consideration”.

    Still some stuff from various summoners who are unsatisfied with the changes.

    From my end I am happy with the changes except those around 4 millions points in the summoner trails are a bit too much but I understand where it comes from.
  • Monk1Monk1 Member Posts: 762 ★★★★

    Which is exactly what they should have done. Neutering 6* rosters in an arena competing for 6*s is absolute nonsense as far as I'm concerned.
    😂 beyond ridiculous.

    The concept of grinding is that each week it gets easier as you get new champ, level up get more points - this now no longer exists in the basic arena as u just would not use 6* in there
  • GamerGamer Member Posts: 11,426 ★★★★★
    Monk1 said:

    😂 beyond ridiculous.

    The concept of grinding is that each week it gets easier as you get new champ, level up get more points - this now no longer exists in the basic arena as u just would not use 6* in there
    Agerd why can’t just Giv a slight bost for 6 star like 8k basic point so there get a bit more that 5 star and stil make them relevant for basice arena right now I’m don’t use 6 star in there’s
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  • winterthurwinterthur Member Posts: 8,294 ★★★★★
    Then maybe, change the top prize in basic arena to 5-Star + some 6-Star shards.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★

    Then maybe, change the top prize in basic arena to 5-Star + some 6-Star shards.

    This was my suggestion all along. Change the 6 star basic to 5 star basic and leave it as it is. Leave the rank rewards and just give 1000 people the 5 star basic champ. Move everyone towards 5 stars and the people with large rosters can still try to get the 6 star featured or the 5 star featured.
  • GamerGamer Member Posts: 11,426 ★★★★★

    Then maybe, change the top prize in basic arena to 5-Star + some 6-Star shards.

    No just Giv the 6 star basice point of 8k instead.
    It there remove the 6 star in the arena there wil be even more ba slahs
  • Horror_punkHorror_punk Member Posts: 1,058 ★★★★
    If it’s possible to shift those 140 units from summoner trials to other 6* arenas then it would be great.
    Making 4.4 Million is with 4* is a long chore. Make milestones in basic 6* arenas till 9 million and add 140 units there instead of summoner trials.

    Thanks
    Dr. Horror_Punk
  • Fit_Fun9329Fit_Fun9329 Member Posts: 2,278 ★★★★★

    If it’s possible to shift those 140 units from summoner trials to other 6* arenas then it would be great.
    Making 4.4 Million is with 4* is a long chore. Make milestones in basic 6* arenas till 9 million and add 140 units there instead of summoner trials.

    Thanks
    Dr. Horror_Punk

    I am with you, I agree
  • rivetrivet Member Posts: 256
    edited June 2021
    I don't have much problem with the current arena, but I think the following changes could help address some of the concerns: 1. Redistribute the unit distribution to 200 units for ST arena, and 170 units each for the two 6 star arenas, and adjust milestones accordingly. This would essentially shift previous units from 2 star arena to 5 and 6 star arena, consider 2 star are not useful for even new player and newer player is unlikely to be able to grind the whole 4.4M for ST, it make sense to shift units a bit without being too extreme. 2. Remove the 100 6 star reward and make the 6 star basic a 5 star basic arena, make it first 800 get the 5 star champion and 1000 6 star shards and keep the rest of the rank rewards. Shift that 100 spots to 6 star featured to make the first 200 to get the 6 star featured champion. I don't care about the 6 star champion but I think this would make end game player grinding 6 star champs happier as they keep their advantage of large 6 star roaster. 3. Reduce 6 star cooling time in the basic arena same as 5 stars, or remove 6 star all together in the basic arena.
  • Avenger_A1Avenger_A1 Member Posts: 400
    edited June 2021
    And please sort out (stop) jarring frame rates.
    Post edited by Kabam Zanzibar on
  • xNigxNig Member Posts: 7,336 ★★★★★
    I think the idea of shifting milestones to the Summoner Trials arena was because of it being an amalgam of the previous 2/3/4* arenas.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    xNig said:

    I think the idea of shifting milestones to the Summoner Trials arena was because of it being an amalgam of the previous 2/3/4* arenas.

    The math is fine. We had 265 earlier and 270 units now after combining the 2/3/4 star arenas. But the problem is the milestone is really too high. 4.4 mill using only 4 stars is a tall ask. Especially when 4 stars are out of the meta for even new players real quick. Kabam have increased the points for 3 stars, but they don't give the same points as a 4 stars. They either need to bring down the milestone to 3 mill or give the same amount of points for both 3 and 4 stars. 1.5 mill for 135 units was for earlier arena, so 3 mill points For 270 units seems reasonable to me.
  • xNigxNig Member Posts: 7,336 ★★★★★
    edited June 2021
    Pulyaman said:

    The math is fine. We had 265 earlier and 270 units now after combining the 2/3/4 star arenas. But the problem is the milestone is really too high. 4.4 mill using only 4 stars is a tall ask. Especially when 4 stars are out of the meta for even new players real quick. Kabam have increased the points for 3 stars, but they don't give the same points as a 4 stars. They either need to bring down the milestone to 3 mill or give the same amount of points for both 3 and 4 stars. 1.5 mill for 135 units was for earlier arena, so 3 mill points For 270 units seems reasonable to me.
    That’s true. But you don’t need to clock all the milestones.

    For me, I used to do 1.5m for 4*B, 4.2m for 4*F and 12m for 5*F. Now I do the exact same amount for all, get slightly more units and more 6* shards. If I have more free time, I’ll do a few more milestones for 4*B.

    It’s a win/win imo. There’s no loss at all compared to before unless someone has that mentality that they MUST clock all the milestones, for whatever reason.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    xNig said:

    That’s true. But you don’t need to clock all the milestones.

    For me, I used to do 1.5m for 4*B, 4.2m for 4*F and 12m for 5*F. Now I do the exact same amount for all, get slightly more units and more 6* shards. If I have more free time, I’ll do a few more milestones for 4*B.

    It’s a win/win imo. There’s no loss at all compared to before unless someone has that mentality that they MUST clock all the milestones, for whatever reason.
    I used to do the 3 star in addition to all you mentioned. So, I am seeing a loss of 60 odd units now. For people who are starting up, the 2 star and 3 star were also a major source of units. 2 stars are useless in arena now, and 3 star will give less points, so using them is not that good. That is why I am asking for a reduction in milestones or a change in 3 star points.
  • ItsDamienItsDamien Member Posts: 5,626 ★★★★★
    xNig said:

    That’s true. But you don’t need to clock all the milestones.

    For me, I used to do 1.5m for 4*B, 4.2m for 4*F and 12m for 5*F. Now I do the exact same amount for all, get slightly more units and more 6* shards. If I have more free time, I’ll do a few more milestones for 4*B.

    It’s a win/win imo. There’s no loss at all compared to before unless someone has that mentality that they MUST clock all the milestones, for whatever reason.
    But how do you win the vidya gaem if you don't do all the things all the time every day?
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    ItsDamien said:

    But how do you win the vidya gaem if you don't do all the things all the time every day?
    That was not my point. I understand that hitting every milestone every week is a hard task. But kabam seemed to have thought that merging the 2 and 3 star arenas to 4 star required a higher than normal milestone. But, 4.4 mill using only 4 stars is a very difficult task and the grind seemed to have increased in both effort and grind.
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  • ItsDamienItsDamien Member Posts: 5,626 ★★★★★
    Pulyaman said:

    That was not my point. I understand that hitting every milestone every week is a hard task. But kabam seemed to have thought that merging the 2 and 3 star arenas to 4 star required a higher than normal milestone. But, 4.4 mill using only 4 stars is a very difficult task and the grind seemed to have increased in both effort and grind.
    It wasn't directed at anyone in particular. It's just poking a little fun at everyone who feels pressured to do absolutely everything.

    4.4m isn't difficult as much as it takes time. I've been managing to hit all milestones in each arena the last few weeks, but it just takes time and planning on how to best utilise your champs and their refresh timers.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    ItsDamien said:

    It wasn't directed at anyone in particular. It's just poking a little fun at everyone who feels pressured to do absolutely everything.

    4.4m isn't difficult as much as it takes time. I've been managing to hit all milestones in each arena the last few weeks, but it just takes time and planning on how to best utilise your champs and their refresh timers.
    Ya..I just realised that myself, the pressure to hit everything and just left arenas for a couple of weeks. 4 star arenas are not difficult for a developed roster. Just the time it takes is the problem. Combine that with the decline in the importance of 4 stars, it just a too long.
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  • GroundedWisdomGroundedWisdom Member Posts: 36,913 ★★★★★
    theham said:

    Top 5% basic cutoff went from:

    7.4
    8.6
    9.7
    to now 10m

    What's next, 11? 12? 14 or 15 few months later?

    We stopped ranking 5s because they're not useful and the game moved on a long time ago, except for this annoyingly backwards arena that somehow rewards the rarest in-game prizes to the loudest and relatively most unambitious group of players in the game.

    Where did 5*s ever become not useful?
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