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It’s that time of the month again for some Killmonger Cheese!
SatsuiNoHadou
https://youtu.be/_-TL1SpfWbY
A cheese a month keeps the bad RNG away!
Comments
TheBair123
is that 2.1 billion number the damage cap?
RiderofHell
is that 2.1 billion number the damage cap?
With heimdall
DawsMan
is that 2.1 billion number the damage cap?
Right? I feel like everytime theres a big number, astronomically big, it's that number!
unknown
This content has been removed.
horrendous_too
its the limit of the type of variable they used in coding the amount of damage. From wikipedia: The number 2,147,483,647 (or hexadecimal 7FFFFFFF16) is the maximum positive value for a 32-bit signed binary integer in computing. It is therefore the maximum value for variables declared as integers (e.g., as int ) in many programming languages.
So if they ever make a 9 star proxima, they may have to move to a new integer structure to contain the damage from her 4 mission sp3. but for now we are probably good with this limit.
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