I crafted my masteries so I can just switch the offence tree between setups. Hit Monkey makes bananas out of that chapter BTW.
I've only run that quest once so far. I'm 50/50 on it.I get what they were going for, because all the debuffs you get would be a joke with willpower, but on the flip side you're then severely punishing players who use suicide masteries which quests shouldn't directly counter a specific mastery set up, especially when it still costs units to switch masteries, not to mention the minor annoyance of actually having to turn them on and off repeatedly.TL;DR: From a game dev perspective I appreciate trying new concepts out. From a player perspective this isn't a great concept.
Just purify them. Thats the intention.Or just turn off suicides, or use champions with immunities. Dont expect them to change something like this
Change that kabam.It was a very bad decision
Also a simple solution to this would be that all other classes do not have the passive healblock. How is this a solution you may ask?Well, if you want the big fury bonus, then you have to deal with the healblock. If you use other classes, you won't have the fury bonus, but you also won't be passively healblocked. This doesn't mitigate the whole willpower healing aspect, but if I'm choosing to take longer in a fight overall that's more opportunity for a slip up and to take damage anyway.There are ways to make this work, without punishing players for their mastery set ups, which are a core function to the game.
Just purify them. Thats the intention.Or just turn off suicides, or use champions with immunities. Dont expect them to change something like this Sure, you can purify them.But no other quest in its entirety penalises a mastery set up like this. Not one.
Just purify them. Thats the intention.Or just turn off suicides, or use champions with immunities. Dont expect them to change something like this Sure, you can purify them.But no other quest in its entirety penalises a mastery set up like this. Not one. There are plenty of quests, nodes and fights that do penalize specific masteries. This quest is just one of them, is nothing new really.These nodes aren't created thinking around suicides, or that everyone has them or not. Suicides are optional, and they are masteries specifically made with a throw back
Easiest thing is make all those debuffs as passive and remove the heal block passive.😂
Just purify them. Thats the intention.Or just turn off suicides, or use champions with immunities. Dont expect them to change something like this Sure, you can purify them.But no other quest in its entirety penalises a mastery set up like this. Not one. There are plenty of quests, nodes and fights that do penalize specific masteries. This quest is just one of them, is nothing new really.These nodes aren't created thinking around suicides, or that everyone has them or not. Suicides are optional, and they are masteries specifically made with a throw back No, there are no FULL quests which every path penalises a player for their use of specific masteries. You know you're wrong on this one.
Aegon is Nuts....You Can Feel Real Relentless Assault In this Quest
Just purify them. Thats the intention.Or just turn off suicides, or use champions with immunities. Dont expect them to change something like this Sure, you can purify them.But no other quest in its entirety penalises a mastery set up like this. Not one. There are plenty of quests, nodes and fights that do penalize specific masteries. This quest is just one of them, is nothing new really.These nodes aren't created thinking around suicides, or that everyone has them or not. Suicides are optional, and they are masteries specifically made with a throw back No, there are no FULL quests which every path penalises a player for their use of specific masteries. You know you're wrong on this one. Every cavalier node punishes pacify. I don't see kana changing that interaction. If they change this, they should definitely look into pacify too.
I crafted my masteries so I can just switch the offence tree between setups. Hit Monkey makes bananas out of that chapter BTW. That’s still spending units to reset masteries for an event quest though
I crafted my masteries so I can just switch the offence tree between setups. Hit Monkey makes bananas out of that chapter BTW. That’s still spending units to reset masteries for an event quest though Not the worst thing to do.