Other than recovery and willpower, there's no mastery that can mitigate poison damage. There might be a synergy out there that can help but I don't know it.
Quake is fine with suicides, but even without suicides its ok. Lots of players use suicides with her esp in war as a safety net to finish fights fastest. Issue with suicides esp poison in war is the despair mastery so while the poison is dealing a 30% reduction in heal, if the defender is running max despair thats an additional 15% reduction of heal, you can always run half suicides (bleed preferably) and use the nick fury + deadpool restore kit if you want.
I don't normally use Quake unless I'm running suicides or am in act 6, and I've had no problems clearing paths with her as long as I have at least one point in coagulate and play well too. You'd only lose like 9% health, which isn't much at all.
How do you mitigate the poison damage? i understand that coagulate can help mitigate the bleed damage.
3/3 recovery, 3/3 Willpower, and 3/3 glass cannon. Why? It's weird, but healing works over base health and debuff damage over modified health (by masteries), with that set up the damage is equal to the healing.
I did gauntlet with quake with 1/3 glass cannon and it was a pot and revive show without taking any hit. So for long fights I don't recommend it. Now with 3/3 healing is 90 and poison damage is 89 (r5 quake)
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I did gauntlet with quake with 1/3 glass cannon and it was a pot and revive show without taking any hit. So for long fights I don't recommend it. Now with 3/3 healing is 90 and poison damage is 89 (r5 quake)
CGR with 2 points in glass cannon:
Data I used for figured it out: