AW Scoring Idea - Achievement Type Bonuses
Random thought on trying to improve higher level tiered competitive war scoring to avoid ties - implement an achievement driven scoring system for bonus points.
Examples could be:
- No duplicate attackers on attack teams per BG
- Defeating a champ without use of SP
- Clearing 5 champs without any item use
- Beating a champ that has class advantage
- Lose no more than XX% HP in a fight
Would add another dimension of skill based competitiveness and help with some war scoring and challenges. Think about being 10 points down with just one champ left and knowing you can't take more than XX% dmg to win.