Saquon's ftp farming guide
Saquongoat
Member Posts: 133 ★★
As an average skilled (maybe even below average) ftp player, I've certainly faced a fair bit of roadblocks. Sop being a prime example. I've never cared to solo (Although may I add, I've solo'd 3 with Diablo, and 3 more were certainly possible with decent skills or if he was buffed sooner) and have knocked out all the objectives so far. How? Simple. As a semi-endgame player (acts 1-5 explored, 7.1 and 7.2 explored, variants 2-6 explored, haven't done abyss) I don't have too much to do with my energy now. So, what I've been spending my energy on these past 8 weeks have been for farming items. As of now, using no units on energy refills, I have 50 lvl 1 revives and 51 lvl 3 health potions in the overflow (I've been slacking too). I'll break down my farming into 4 steps:
Rol (potion farming): Something we all hate to do. BUT! What if I told you there was a way to automate it? (Assuming you have a r3 Diablo. If you don't, I advise you go to my Diablo review ) Whenever I'm doing something (eating, sleeping, doing schoolwork, out and about, etc) where I can't really spend too much time on mcoc, and I have a bit of energy (10-ish or so), what I like to do is autofarm potions from rol. I bring a team of my r3 sig 40 Diablo (I run suicides), and my 4* rarities of Dragon man, Dormammu, Hood, and Modok, and hop into rol. I turn on autoplay, and let Otto do his thang. I check my phone every 10-15ish minutes just to make sure all is going well. If Diablo is dead, I restart the quest and give Otto another shot. I've noticed Diablo tends to die to Storm, but can sometimes make it to Switch. Otto's record is dying to Hulk. Doing this method, I net around 6 potions per play through. And it can really add up, doing it whenever you're off-duty, just letting Otto run about here.
v7.2.2 classic (revive farming): Easy as it seems. When you have energy that has nowhere to go, or need some revives for big content (sop), hop into v7.2.2 classic and autofarm that. It's a very short map (around 40 energy per run through) and spawns revives around 80% of the time. Probably close to 90 though.
22h events (revive and potion farming): This is one I've just started recently. I used to look at people waiting for the rankup event to come around and go "why it's only one revive" but it's so much more than that. Look at it this way: you can always wait for this game. Wait to do a rankup. You'll survive. Wait to pop open those 4* shards even though you've moved onto 6*s by now. You'll survive. So just wait. And over the course of a week, getting to the 4th milestone in every event (except eq completion. Screw that) gives you about 125 units, and 5 revives. Now that's pretty freaking great.
Arena (units): You guys understand why. Units are great for July 4/Cyber Weekend deals, and arena is the only reason I've been hovering around 4 million gold the past months.
Well, that's it! Sorry for this being a lengthy post. I knew it would be long, but not like this. Oh and before I go, I'd like to add that I've done all objectives averaging around 2-3 revives per objective without using a single unit. And believe me, that is FAAAARRR from a flex with the amount of revives I've spent. So just give these farming methods a shot
Sorry for any typos
-Saquon
Rol (potion farming): Something we all hate to do. BUT! What if I told you there was a way to automate it? (Assuming you have a r3 Diablo. If you don't, I advise you go to my Diablo review ) Whenever I'm doing something (eating, sleeping, doing schoolwork, out and about, etc) where I can't really spend too much time on mcoc, and I have a bit of energy (10-ish or so), what I like to do is autofarm potions from rol. I bring a team of my r3 sig 40 Diablo (I run suicides), and my 4* rarities of Dragon man, Dormammu, Hood, and Modok, and hop into rol. I turn on autoplay, and let Otto do his thang. I check my phone every 10-15ish minutes just to make sure all is going well. If Diablo is dead, I restart the quest and give Otto another shot. I've noticed Diablo tends to die to Storm, but can sometimes make it to Switch. Otto's record is dying to Hulk. Doing this method, I net around 6 potions per play through. And it can really add up, doing it whenever you're off-duty, just letting Otto run about here.
v7.2.2 classic (revive farming): Easy as it seems. When you have energy that has nowhere to go, or need some revives for big content (sop), hop into v7.2.2 classic and autofarm that. It's a very short map (around 40 energy per run through) and spawns revives around 80% of the time. Probably close to 90 though.
22h events (revive and potion farming): This is one I've just started recently. I used to look at people waiting for the rankup event to come around and go "why it's only one revive" but it's so much more than that. Look at it this way: you can always wait for this game. Wait to do a rankup. You'll survive. Wait to pop open those 4* shards even though you've moved onto 6*s by now. You'll survive. So just wait. And over the course of a week, getting to the 4th milestone in every event (except eq completion. Screw that) gives you about 125 units, and 5 revives. Now that's pretty freaking great.
Arena (units): You guys understand why. Units are great for July 4/Cyber Weekend deals, and arena is the only reason I've been hovering around 4 million gold the past months.
Well, that's it! Sorry for this being a lengthy post. I knew it would be long, but not like this. Oh and before I go, I'd like to add that I've done all objectives averaging around 2-3 revives per objective without using a single unit. And believe me, that is FAAAARRR from a flex with the amount of revives I've spent. So just give these farming methods a shot
Sorry for any typos
-Saquon
Post edited by Kabam Zanzibar on
3
Comments