Increasing attack without suicides
pbeadle
Member Posts: 76 ★
I’m by no means a mastery expert but I’ve recently noticed that my champ’s attack values seem a little lower than they should be. I don’t run suicides and don’t really want to but I want to see if there are other ways to boost attack.
For example here are my R3 champs and they’re attack values:
Cosmic Ghost Rider (unduped) has an attack of 3,231
Cap IW (sig 150) is at 3,231
Shang Chi (unduped) is at 3,231
Corvus is a little higher at 3,390
These seem low for R3 champs, especially considering I have a R5 t star Dr. Doom that’s higher.
As for masteries, I have a pretty basic build. Greater precision and cruelty maxed. 1 in despair, deep wounds and assassin maxed. Glass cannon and enhanced fury maxed.I’m sure they can be tweaked but I’m just looking at best offensive bang for the buck without dipping into suicides.
Thanks in advance!
For example here are my R3 champs and they’re attack values:
Cosmic Ghost Rider (unduped) has an attack of 3,231
Cap IW (sig 150) is at 3,231
Shang Chi (unduped) is at 3,231
Corvus is a little higher at 3,390
These seem low for R3 champs, especially considering I have a R5 t star Dr. Doom that’s higher.
As for masteries, I have a pretty basic build. Greater precision and cruelty maxed. 1 in despair, deep wounds and assassin maxed. Glass cannon and enhanced fury maxed.I’m sure they can be tweaked but I’m just looking at best offensive bang for the buck without dipping into suicides.
Thanks in advance!
Post edited by Kabam Zanzibar on
0
Comments
That said, I wouldn't recommend going all offensive. Honestly, never been a huge fan of extended fury, as I found it too niche. It's also why I can't recommend enough NOT maxing strength/GS/less cruelty/less precision. I personally find Utility (I'm old school; called Proficiencies now) to have the best value.
I don't know if their attack ratings are too low or not, though. I only have one r3, an unduped Angela, but she's at 3359. Doom is at 3246. I tried to check it against a few of my alliance mates, and usually mine had a higher attack rating. I found one mate with the exact same mastery boost (+268) to Doom. That makes me think my setup is alright, so if yours is higher, then you probably are better off than you think.
So if you want your base attack up you need to put your mastery points on the ones that I call "basic" like Strenght and Greater Strength, and use a combination with others more "specific" like Courage, Extended Fury or Assassin.
In my case I got this ones for my attack:
Basic
3 points in Strenght increase all my champs attack by 12 points.
9 points in Greater Strenght increase all my champs attack by 8% of base attack.
Specific
3 point in Courage that increase the potency of your champs attacks by 20% while below 50% of health
And now let's do some math.
Your CGR without any mastery has a base attack of 2965 and using the setup: 2965 + 12 + 593 = 3570.
That will be your base attack.
Now you've got to consider that your hits doesn't deal 100% of that attack and the damage you deal to opponets may be affected by nodes, masteries (AW), base stats depending on the number of stars or rank and even the abilities of every champ.
But it's safe to say that an extra damage isn't too bad.
Now, the other masteries help you increase a percentage of attack per hit so let's say you land a Medium Attack and it pops 100 damage.
With Courage when you are below 50% of health your Medium Attack will deal 120 damage.
Hope this help you.