I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. I like the idea in principle but I'm worried about the application. We were told that the Dr. Strange nerf, for example, would leave him as a top champ in the game, albeit closer to the pack. He's been irrelevant since the nerf and they have felt no obligation to make good on the promise.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary. So you want content to continue to be easier and easier and continue to have brokenly OP champs that ignore the vast majority of the game? That seems like healthy and smart long term game design. Overpowered means making other champs literally unplayable, No it doesn’t my guyThe guy who knows the power of quake enough to bring a 4* into gauntlet is saying she’s balanced lol
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary. So you want content to continue to be easier and easier and continue to have brokenly OP champs that ignore the vast majority of the game? That seems like healthy and smart long term game design. Overpowered means making other champs literally unplayable,
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary. So you want content to continue to be easier and easier and continue to have brokenly OP champs that ignore the vast majority of the game? That seems like healthy and smart long term game design.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine.
If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. Simply add a cooldown on evade and BOOM, no more quaking in the corner. Almost every other champ has a cooldown or a condition to evade which prevents them from evading continuously like Quake.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. Simply add a cooldown on evade and BOOM, no more quaking in the corner. Almost every other champ has a cooldown or a condition to evade which prevents them from evading continuously like Quake. But that would make her basically useless then. If a nerf is the way forward, it has to be small enough that she stays at the top of her class.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. Simply add a cooldown on evade and BOOM, no more quaking in the corner. Almost every other champ has a cooldown or a condition to evade which prevents them from evading continuously like Quake. But that would make her basically useless then. If a nerf is the way forward, it has to be small enough that she stays at the top of her class. How would that make her useless? She can still place the concussion when required, like Brawl or Arc overload. You need to time the evade or concussion correctly just like you do now. They can tune her numbers up so that she can deal more damage to make up for the decrease in utility.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. First off, you’re absolutely ignoring the points I make and I’m starting to think you’re not reading my post. “this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked”. So when I say, ok, let’s say Kabam said they were nerfing quake, how about this for an idea? And you say “nO KabAm ShOuLDnT NerF” you’re absolutely ignoring my point. “It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS.” I’m sure 12.0 would love to disagree with you. I’m afraid you don’t get to decide what’s impossible for game decisions in a game you don’t run. The game is being made unfun by quake and ghost. True focus is here, that is not fun. And until otherwise is proved, it’s here to stay based on 0 comments made about it by kabam, and by Kitty Pryde’s introduction. I’d be incredibly surprised if it was backtracked now. I’ll ask you one more question, along the assumption that true focus isn’t changed, and that Kabam do not want quake and ghost to rule the contest as much as they do, how would you solve the problem? To clarify, please stick to those assumptions, i know what you would do if you could change those assumptions so no need to say “get rid of true focus”. Assuming Kabam want to stop ghost and quake, and won’t change true focus, what’s the solution?
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine.
I mean....the only other alternative I can see is a percentage-based chance to fail. Then people are at the mercy of the RNG. That would make them useless in my view. Even at 99% chance for quake to fail, it’s too little. I honestly have no idea how a nerf would be done, but I don’t think that would be it. A nerf for quake could be by adding some way for the opponent to gain power. Maybe they gain 34% of a bar every time her aftershock activates. That way she could still quake like normal but wouldn't have the complete shutdown she normally has, plus you'd need to break rhythm to bait specials.For ghost you could maybe allow her to only remove bleed and poison debuffs with phase? Maybe incinerates too. Ok, bit of a wild thought, and feel free to shoot me down lol, but I just thought what if Quake got an entire overhaul, and Kabam gave her a really amazing kit. I’m thinking some sort of buff that was Diablo level good. Made her a genuinely amazing champion and have her play normally, not like quake does now. Then she’s not so broken, and quake players still have a really amazing champ worth ranking and using. My reasoning is that the Dr Strange nerf took way too much away from those champions. And left people with a shell of a champion nobody would rank. And remember this is all along a hypothetical of what if they HAD to be nerfed, not that I would do this no questions asked. So instead of having nerfing quake to have a 95% chance to evade, or one that has 50% AAR, that we just wouldn’t use, instead of ruining the champion and going way, way too far with a nerf. Go for more of a rebalance, which keeps quake as a useful champion, with a brilliant, useful kit, and one that people would be happy to rank. ...no. Just no. That completely goes against my point of a nerf reducing the number of options for players who haven't done the content we have.It's impossible to change a champion who has had such a significant impact on the game for FOUR YEARS. You can overhaul a trash champ like Miles, you can nerf a new champ like Namor, but you can't nerf a champ like Quake, people have used her for tons of content already. not to mention you’re suggesting an overhaul. Because there are still people behind who are counting on their Quake and Ghost. Just as I did a few years back.And what if people enjoy Quake? Well I don't, but there are people who do. Some of the 'Quake gods', for example, by overhauling Quake you're removing a fun aspect of the game from them. I don't think I, you, even Kabam, get to make a decision like that.If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. So I see you and other bringing up old content as reasons they shouldn't be touched. You realize that Act 6 itself was nerfed drastically compared to what it was like when lots of us finished it (I didn't use Quake for any of it btw). So if your reasoning is valid, it isn't, then you should also be in favor of putting Act 6 back to its original state and making everyone that finished the nerfed version go back and do the original. Now that's a ridiculous suggestion obviously, but so is yours that champs can't be touched just bc they've been in the game a long time. If content can be adjusted when the devs deem it too difficult, guess what, champs can be adjusted when deemed too powerful as well. Ok that's not what I meant. Act 6 was an absolute ****show that was basically begging for a nerf back in the day. Not with Quake and Ghost at all. If your point is that Quake and Ghost need some sort of suppression, well then design new nodes. True Focus ruins so many champions and makes the two unusable, and a nerf to Quake/Ghost ****s with earlier content and newer players too much. Plus ruining the experience for players who actually enjoy these champs. Y’all are saying that Quake and Ghost are way better than other champions. While it’s true that they are stronger than most other champions, they are not overpowered enough for you to use them in every single piece of content, in every fight, not overpowered enough for you to just rank these two and forget about every other champion in the game. ‘Balanced’ doesn’t have to mean every champ is equal. Every game has outliers and as long as they don’t make the game unfun and unplayable, it’s perfectly fine. I still stand by this point and I think that True Focus/nerf are both just straight up unnecessary. So you want content to continue to be easier and easier and continue to have brokenly OP champs that ignore the vast majority of the game? That seems like healthy and smart long term game design. Overpowered means making other champs literally unplayable, No it doesn’t my guyThe guy who knows the power of quake enough to bring a 4* into gauntlet is saying she’s balanced lol There were a lot of champs that countered that terrax is just funny. I used Gulk to counter that terrax. The fact that OP used a 4 star instead of using an actual counter like a Magik or a Gulk is proof that she is broken.
people are ignoring the fact that nerf/true focus isnt an option and kabam can solve this by being creative and add some fun nodes like they did in act 7 and cav EQ. both are so op but they are many counters for them now. so i disagree with people shouting for a nerf because all kabam need to do is adding some fun nodes Actually creating fun content each quest is probably quite difficult. I imagine there are Too many factors to balance. It’s likely safer to give kabam a ready made solution here, that they can easily slot in then give us all a pat on the head for being such a helpful wholesome community. like ruining two really good champs? both true focus and nerf are not a ready made solution. first one takes away some champions utility and safe net, and the next one takes away the fun people are having with those two character. kabam proved it's not hard for them to be creative by the examples i given here. people saying like kabam do it like what they did to namor and cull. but what it would give me? the stuff i used for ranking them up? i want to have a strong champion on my side not having my stuff back since i dont have many options to rank up and they will be expired soon! I’d say your argument had merit if a 4* quake didn’t seriously outperform a 6* iron fist…
people are ignoring the fact that nerf/true focus isnt an option and kabam can solve this by being creative and add some fun nodes like they did in act 7 and cav EQ. both are so op but they are many counters for them now. so i disagree with people shouting for a nerf because all kabam need to do is adding some fun nodes Actually creating fun content each quest is probably quite difficult. I imagine there are Too many factors to balance. It’s likely safer to give kabam a ready made solution here, that they can easily slot in then give us all a pat on the head for being such a helpful wholesome community. like ruining two really good champs? both true focus and nerf are not a ready made solution. first one takes away some champions utility and safe net, and the next one takes away the fun people are having with those two character. kabam proved it's not hard for them to be creative by the examples i given here. people saying like kabam do it like what they did to namor and cull. but what it would give me? the stuff i used for ranking them up? i want to have a strong champion on my side not having my stuff back since i dont have many options to rank up and they will be expired soon!
people are ignoring the fact that nerf/true focus isnt an option and kabam can solve this by being creative and add some fun nodes like they did in act 7 and cav EQ. both are so op but they are many counters for them now. so i disagree with people shouting for a nerf because all kabam need to do is adding some fun nodes Actually creating fun content each quest is probably quite difficult. I imagine there are Too many factors to balance. It’s likely safer to give kabam a ready made solution here, that they can easily slot in then give us all a pat on the head for being such a helpful wholesome community.
people are ignoring the fact that nerf/true focus isnt an option and kabam can solve this by being creative and add some fun nodes like they did in act 7 and cav EQ. both are so op but they are many counters for them now. so i disagree with people shouting for a nerf because all kabam need to do is adding some fun nodes
people are ignoring the fact that nerf/true focus isnt an option and kabam can solve this by being creative and add some fun nodes like they did in act 7 and cav EQ. both are so op but they are many counters for them now. so i disagree with people shouting for a nerf because all kabam need to do is adding some fun nodes Actually creating fun content each quest is probably quite difficult. I imagine there are Too many factors to balance. It’s likely safer to give kabam a ready made solution here, that they can easily slot in then give us all a pat on the head for being such a helpful wholesome community. like ruining two really good champs? both true focus and nerf are not a ready made solution. first one takes away some champions utility and safe net, and the next one takes away the fun people are having with those two character. kabam proved it's not hard for them to be creative by the examples i given here. people saying like kabam do it like what they did to namor and cull. but what it would give me? the stuff i used for ranking them up? i want to have a strong champion on my side not having my stuff back since i dont have many options to rank up and they will be expired soon! I’d say your argument had merit if a 4* quake didn’t seriously outperform a 6* iron fist… so what? even 4 star CGR can outperfom many champions lol Why would you make such a comment so deep in a thread, unless you just wanted to prove you hadn’t read what had already been said?
people are ignoring the fact that nerf/true focus isnt an option and kabam can solve this by being creative and add some fun nodes like they did in act 7 and cav EQ. both are so op but they are many counters for them now. so i disagree with people shouting for a nerf because all kabam need to do is adding some fun nodes Actually creating fun content each quest is probably quite difficult. I imagine there are Too many factors to balance. It’s likely safer to give kabam a ready made solution here, that they can easily slot in then give us all a pat on the head for being such a helpful wholesome community. like ruining two really good champs? both true focus and nerf are not a ready made solution. first one takes away some champions utility and safe net, and the next one takes away the fun people are having with those two character. kabam proved it's not hard for them to be creative by the examples i given here. people saying like kabam do it like what they did to namor and cull. but what it would give me? the stuff i used for ranking them up? i want to have a strong champion on my side not having my stuff back since i dont have many options to rank up and they will be expired soon! I’d say your argument had merit if a 4* quake didn’t seriously outperform a 6* iron fist… so what? even 4 star CGR can outperfom many champions lol
people are ignoring the fact that nerf/true focus isnt an option and kabam can solve this by being creative and add some fun nodes like they did in act 7 and cav EQ. both are so op but they are many counters for them now. so i disagree with people shouting for a nerf because all kabam need to do is adding some fun nodes Actually creating fun content each quest is probably quite difficult. I imagine there are Too many factors to balance. It’s likely safer to give kabam a ready made solution here, that they can easily slot in then give us all a pat on the head for being such a helpful wholesome community. like ruining two really good champs? both true focus and nerf are not a ready made solution. first one takes away some champions utility and safe net, and the next one takes away the fun people are having with those two character. kabam proved it's not hard for them to be creative by the examples i given here. people saying like kabam do it like what they did to namor and cull. but what it would give me? the stuff i used for ranking them up? i want to have a strong champion on my side not having my stuff back since i dont have many options to rank up and they will be expired soon! I’d say your argument had merit if a 4* quake didn’t seriously outperform a 6* iron fist… Anyone can outperform Iron Fist.
I’m not a good quake player, but i mastered ghost and she is my favourite champ in the game. I invested so much into my r3 sig 200 ghost on both my accs. But tbh I don’t always use ghost for every content. I have a pretty nice acc with 20 r3 atm on my main and 10 r3 on my mini acc and I love to use my other champs like Corvus, Hercules, fury, Cmm, and many others. Let us play the champs we want, It’s about having fun in the game, and pls do not limiting us by true focus kabam. If you want my honest opinion, as owner of a max sig 5* & 6*r2 fury. It’s better now but he was a blight on the skill class for such a long time, so overpowered compared to the rest, I would have been happy to have nerfed him tooThe other three I have less experience with. Corvus, deliberately so.
I’m not a good quake player, but i mastered ghost and she is my favourite champ in the game. I invested so much into my r3 sig 200 ghost on both my accs. But tbh I don’t always use ghost for every content. I have a pretty nice acc with 20 r3 atm on my main and 10 r3 on my mini acc and I love to use my other champs like Corvus, Hercules, fury, Cmm, and many others. Let us play the champs we want, It’s about having fun in the game, and pls do not limiting us by true focus kabam.
I’m not a good quake player, but i mastered ghost and she is my favourite champ in the game. I invested so much into my r3 sig 200 ghost on both my accs. But tbh I don’t always use ghost for every content. I have a pretty nice acc with 20 r3 atm on my main and 10 r3 on my mini acc and I love to use my other champs like Corvus, Hercules, fury, Cmm, and many others. Let us play the champs we want, It’s about having fun in the game, and pls do not limiting us by true focus kabam. If you want my honest opinion, as owner of a max sig 5* & 6*r2 fury. It’s better now but he was a blight on the skill class for such a long time, so overpowered compared to the rest, I would have been happy to have nerfed him tooThe other three I have less experience with. Corvus, deliberately so. So the game cannot have any outlier champions. Every good champ must be on the exact same level or they must be nerfed. C'mon mate that's very unreasonable, Nick in the end is just another champion with an obvious weakness called Bleed Immunity. Every champ is unique, in some areas they are the best and in others they are not so much, it's all part of the process and the fun of the game and you can't just shout 'nerf' to all good champs just because you think they are overpowered in some matchups. That is not my rationale. Watch Brian grants video on learning ghost. He doesn’t want to learn her but feels he has no choice. Same with me and fury. I think he’s boring. I wanted to play other skill champs. But until this year it was impossible NOT to include him on the team. The skill class is getting much stronger now so that doesn’t apply so much. .
I’m not a good quake player, but i mastered ghost and she is my favourite champ in the game. I invested so much into my r3 sig 200 ghost on both my accs. But tbh I don’t always use ghost for every content. I have a pretty nice acc with 20 r3 atm on my main and 10 r3 on my mini acc and I love to use my other champs like Corvus, Hercules, fury, Cmm, and many others. Let us play the champs we want, It’s about having fun in the game, and pls do not limiting us by true focus kabam. If you want my honest opinion, as owner of a max sig 5* & 6*r2 fury. It’s better now but he was a blight on the skill class for such a long time, so overpowered compared to the rest, I would have been happy to have nerfed him tooThe other three I have less experience with. Corvus, deliberately so. So the game cannot have any outlier champions. Every good champ must be on the exact same level or they must be nerfed. C'mon mate that's very unreasonable, Nick in the end is just another champion with an obvious weakness called Bleed Immunity. Every champ is unique, in some areas they are the best and in others they are not so much, it's all part of the process and the fun of the game and you can't just shout 'nerf' to all good champs just because you think they are overpowered in some matchups.
Even with True Focus, Ghost still breaks the game.https://youtu.be/KzThLecfbDQ so what? it is what it is. this is a game. there should be op champs, good champs and bad champs. ghost and quake are just op not game breaking. if people think in this way, there are other champs that are game breaking and need a nerf aswell. but this thinking is so wrong
Even with True Focus, Ghost still breaks the game.https://youtu.be/KzThLecfbDQ