Anyone else concerned about the trajectory of content?
I've been a MCOC player since it's launch and I'm growing concerned about the trajectory of content in the game. While Im aware that this form is populated by a large amount of thronebreakers, as apparent by any Cavalier getting disliked into oblivion, the upward trajectory of content is alienating a large portion of users. While t5cc has been around for a while now, Kabam is still treating it like a golden comity.
And before you mention SOP, which was a good source, it still took months to get the rewards. This leaves Cavs and early Thronebreakers still slowly acquiring tier5cc; however, the difficulty of content just keeps rising. What are the chances that an early Thronebreaker, who probably only has 2 or 3 rank 3's, will have the correct champs to complete a difficult piece of content like the Shang Chi event?
This could easily be rectified by simply increasing the supply of t5cc, such as doubling the t5cc rewards form the event quest, yet Kabam seems intent on limiting the supply of it while still continuing to increase the difficulty. While I'm sure Thronebreakers are the primary source of revenue for Kabam, this practice just seems to alienate such a large percentage of the player base. I'd say less than 15 percent of daily players will complete the Shang Chi quest, yet Kabam won't offer an alternative for lower players.
All in all, I'm just concerned that Kabam's process of releasing content is gonna drive players away, which will be bad for the contest in the coming years.